mirror of
https://github.com/binarydigitlol/gametimer.git
synced 2025-06-20 17:02:25 +00:00
37 lines
1.6 KiB
HTML
37 lines
1.6 KiB
HTML
<!DOCTYPE html>
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<html class="dark">
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<head>
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8"/>
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<link rel="stylesheet" href="pomodoro.css">
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<link rel="stylesheet" href="https://unpkg.com/papercss@latest/dist/paper.min.css">
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<link rel="apple-touch-icon" sizes="180x180" href="asset/apple-touch-icon.png">
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<link rel="icon" type="image/png" sizes="32x32" href="asset/favicon-32x32.png">
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<link rel="icon" type="image/png" sizes="16x16" href="asset/favicon-16x16.png">
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<link rel="manifest" href="asset/site.webmanifest">
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</head>
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<body>
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<div class="paper" id="container">
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<h4>Game Switch Timer</h4>
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<div id="timer">
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<label id="timerText"></label>
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</div>
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<div id="controls">
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<!-- <button class="btn-danger-outline" name="changegame" onclick="countdown(1500);"></button> -->
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<button class="btn-success-outline" name="shortBreak" onclick="countdown(600);">10 Min Timer</button>
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<button class="btn-secondary-outline" name="longBreak" onclick="countdown(900);">15 Min Timer</button>
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<button class="btn-block btn-primary-outline" name="stop" onclick="stopTimer();">STOP</button>
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</div>
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<audio id="alarm" src="asset/SEGA.mp3" preload="auto"></audio>
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<script src="pomodoro.js"></script>
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</div>
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<footer>
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<a href="https://github.com/BinaryDigitDev/game-timer">Code</a>
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</footer>
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</body>
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</html>
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