From 5ab956b92b9b44a7f118ac2d904955e031bbd907 Mon Sep 17 00:00:00 2001 From: Helen Chong <119173961+helenclx@users.noreply.github.com> Date: Tue, 7 May 2024 11:28:53 +0800 Subject: [PATCH] Refactor KotOR same-gender romance mod FAQ article with paired shortcodes --- _site/feed.xml | 367 +++++++++--------- .../faq-same-gender-romance-mods/index.html | 357 ++++++++--------- .../articles/faq-same-gender-romance-mods.md | 335 ++++++---------- 3 files changed, 471 insertions(+), 588 deletions(-) diff --git a/_site/feed.xml b/_site/feed.xml index c71a16da..a78a1aa4 100644 --- a/_site/feed.xml +++ b/_site/feed.xml @@ -4,7 +4,7 @@ Leilukin's personal website. - 2024-05-06T19:51:28Z + 2024-05-07T03:27:47Z https://leilukin.neocities.org Leilukin @@ -662,14 +662,13 @@ <p>The core plot of the main series <cite>Pokémon</cite> games, except for <cite>Legends: Arceus</cite>, is about a child going on a journey and become the best Pokémon Trainer in their region by claiming the Champion title. However, the main plot of <cite>Cassette Beasts</cite> is about the protagonist finding their way back home after bring transported to New Wirral, an island that exists in a different dimension from Earth and where humans from various dimensions are also transported and strended on.</p> <p>The protagonists of <cite>Pokémon</cite> games become the new Champion of their region by defeating Gym Leaders or Trial Captains, then the Elite Four and the current standing Champion. In <cite>Cassette Beasts</cite>, the closest thing to an equivalent to Gym Leaders is the Ranger Captains, and one of the main quests involves defeating all the Captains across the map, but even then, you do not beat the Ranger Captains and become a Captain yourself for the glory of becoming the best monster battler, but to prove your ability to help the Rangers Guild to protect New Wirral and support the island's community.</p> <p><cite>Cassette Beasts</cite> has a more mature and adult story than <cite>Pokémon</cite>. As a franchise primarily targetted at children, the main human characters in <cite>Pokémon</cite> are children, so the stories of <cite>Pokémon</cite> games are mainly about children's fantasy adventures to be the best Pokémon Trainer. On the flip side, the main characters in <cite>Cassette Beasts</cite>, including your human companions, are adults, and the game is not afraid to discuss topics and issues relevant to adulthood, particularly through the stories of your companion characters. The story of <cite>Cassette Beasts</cite> is also unabashedly left-wing with anti-capitalist and anti-imperialist messages, which I frankly doubt will get explored with such authenticity in a corporate-owned mega franchise like <cite>Pokémon</cite>.</p> -<p>In addition, <cite>Cassette Beasts</cite>' story can get genuinely dark at times, most notably in the cosmic horror presented by the Archangels, the eldritch entities that you need to defeat in boss battles to gather clues about a way out of New Wirral and return home. -</p><details class="spoiler-accordion"> +<p>In addition, <cite>Cassette Beasts</cite>' story can get genuinely dark at times, most notably in the cosmic horror presented by the Archangels, the eldritch entities that you need to defeat in boss battles to gather clues about a way out of New Wirral and return home.</p><details class="spoiler-accordion"> <summary class="spoiler-accordion__hint">Major Story Spoilers for <cite>Cassette Beasts</cite></summary> <div class="spoiler-accordion__spoiler"><p>Towards the end of the main quest, it is revealed that Archangels are <a href="https://en.wikipedia.org/wiki/Egregore">egregores</a> created from humanity's desires and ideas. Aleph, the main antagonist and final boss of the main story, is an Archangel that is an incarnation of conquest, and his goal is to leave New Wirral and cause chaos across reality.</p><p></p> <p>While <cite>Pokémon</cite> has its own fair share of sinister villains, the threat the main villain of <cite>Cassette Beasts</cite> poses is even greater in scope than any <cite>Pokémon</cite> villain, maybe except for Rainbow Rocket Giovanni from <cite>Ultra Sun</cite> and <cite>Ultra Moon</cite>, who shares the goal of ruling the multiverse.</p> <p>Moreover, even though the player character and their party are able to defeat the main villain in the end, the game makes it clear that since Archangels are not flesh and blood and born from human ideas, as long as humans are interested in conquest Aleph will return at some point. This reflects our world in that defeating a tyrant does not magically solve everything, especially when the system that enables tyrants' rise to power still exists.</p> </div> - </details> + </details> <div class="heading-wrapper h2"> <h2 id="features-cassette-beasts-has-but-pokemon-lacks">Features <cite>Cassette Beasts</cite> Has But <cite>Pokémon</cite> Lacks</h2> <a class="heading-anchor" href="https://leilukin.neocities.org/shrines/cassettebeasts/articles/cassette-beasts-more-than-a-pokemon-clone/#features-cassette-beasts-has-but-pokemon-lacks" aria-labelledby="features-cassette-beasts-has-but-pokemon-lacks"><span hidden="">#</span></a></div> @@ -709,12 +708,11 @@ <h3 id="canon-lgbtq-characters-and-representation">Canon LGBTQ+ Characters and Representation</h3> <a class="heading-anchor" href="https://leilukin.neocities.org/shrines/cassettebeasts/articles/cassette-beasts-more-than-a-pokemon-clone/#canon-lgbtq-characters-and-representation" aria-labelledby="canon-lgbtq-characters-and-representation"><span hidden="">#</span></a></div> <p><cite>Pokémon</cite> is not known for explicitly canon LGBTQ+ representation. The franchise does not have a single confirmed canon same-gender couple. In the shipping side of the <cite>Pokémon</cite> fandom, particularly among LGBTQ+ fans, some same-gender pairings are popular, but it does not change the fact that there is no character in the <cite>Pokémon</cite> franchise who is officially confirmed to be attracted to the same-gender.</p> -<p>On the flip side, <cite>Cassette Beasts</cite> has canon LGBTQ+ characters. For characters who are attracted to the samge gender, the most notable ones are the human companions, who can be romanced by the player character regardless of gender, meaning they are canonically bisexual. Furthermore, the game also has a pair of NPCs who are revealed in-game to be a gay married couple. -</p><details class="spoiler-accordion"> +<p>On the flip side, <cite>Cassette Beasts</cite> has canon LGBTQ+ characters. For characters who are attracted to the samge gender, the most notable ones are the human companions, who can be romanced by the player character regardless of gender, meaning they are canonically bisexual. Furthermore, the game also has a pair of NPCs who are revealed in-game to be a gay married couple.</p><details class="spoiler-accordion"> <summary class="spoiler-accordion__hint">Minor Quest Spoilers for <cite>Cassette Beasts</cite></summary> <div class="spoiler-accordion__spoiler"><p>To be specific, this pair of NPCs in question are Leader Ianthe and Ranger Wilma, members of the Ranger Guild. After you defeat all 12 Ranger Captains, and you challenge Ianthe to a battle, Ianthe will reveal that she will fight alongside her wife, who is none other than Ranger Wilma, the woman in charge of the Ranger Guild store. Yes, <cite>Cassette Beasts</cite> has a canon married lesbian couple.</p><p></p> </div> - </details> + </details> <p>As for transgender and non-binary representation, <cite>Pokémon</cite> has a few ambiguously canon ones, namely <a href="https://lgbtqgamearchive.com/2016/05/25/beauty-nova-in-pokemon-xy/">Beauty Nova</a>, a minor female NPC Trainer from <cite>X</cite> and <cite>Y</cite> who is heavily implied to be a trans woman, and <a href="https://bulbapedia.bulbagarden.net/wiki/Blanche">Blanche</a> from <cite>Pokémon GO</cite>, who is not referred to by gendered pronouns in the English version of the game and official social media accounts. Some other human characters are also commonly interpreted or headcanonned as trans by LGBTQ+ fans, but none of them are officially confirmed to be trans or non-binary.</p> <p>In <cite>Cassette Beasts</cite>, not only that the player can chose to go by they/them pronouns via the character creator, but there is also a Ranger Captain named <a href="https://wiki.cassettebeasts.com/wiki/Skip" target="blank">Skip</a> who is canonically non-binary and uses they/them pronouns.</p> <p>In addition to having canon LGBTQ+ characters, <cite>Cassette Beasts</cite>'s voice cast also includes multiple openly LGBTQ+ voice actors, such as Allegra Clark, J. Michael Tatum, Kayleigh McKee, Liz Morey, Marin M. Miller and Risa Mei. In fact, both Captain Skip and their voice actor Marin M. Miller are non-binary and go by they/them pronouns.</p> @@ -1874,164 +1872,150 @@ After discovering the static site generator <a href="https://www.11ty.de <h2 id="technical-questions">Technical Questions</h2> <a class="heading-anchor" href="https://leilukin.neocities.org/shrines/starwarskotor/articles/faq-same-gender-romance-mods/#technical-questions" aria-labelledby="technical-questions"><span hidden="">#</span></a></div> <details class="qna-accordion"> - <summary class="qna-accordion__question"> - I am having problems with your mod / I cannot get your mod to work / Your mod does not work for me. - </summary> - <div class="qna-accordion__answer"> - <p>Please make sure you have downloaded and installed the latest version of my mods, and read the Read Me files of my mods to make sure you have followed ALL the information and instructions in my Read Me files before asking questions for technical support.</p> - <p>When you are asking for technical support, please provide details for the issues you encountered: when and how did your problem start happening and what mods you have installed. Simply saying "mod doesn't work" DOES NOT help the mod author to figure out the cause of your issue. When I ask you for more details, please answer my questions honestly, so I can identify how to solve your problems. Telling me ALL the mods you use will help me greatly in figuring out if your issue was caused by mod conflict or not.</p> - <p>If you play KotOR 2 on Steam, <strong>make sure there are no leftover Steam Workshop folders in your Steam directory</strong>, because Steam Workshop mods will likely conflict with my mods, and even unsubscribing Steam Workshop mods does not always remove all Workshop mod files completely. To check for any leftover Steam Workshop files, go to the Steam Workshop folder in your Steam directory (/\Steam\SteamApps\Workshop\), and delete all the sub-folders in the Steam Workshop folder if they are present.</p> - </div> -</details> + <summary class="qna-accordion__question"> + I am having problems with your mod / I cannot get your mod to work / Your mod does not work for me. + </summary> + <div class="qna-accordion__answer"><p>Please make sure you have downloaded and installed the latest version of my mods, and read the Read Me files of my mods to make sure you have followed ALL the information and instructions in my Read Me files before asking questions for technical support.</p> +<p>When you are asking for technical support, please provide details for the issues you encountered: when and how did your problem start happening and what mods you have installed. Simply saying &quot;mod doesn't work&quot; DOES NOT help the mod author to figure out the cause of your issue. When I ask you for more details, please answer my questions honestly, so I can identify how to solve your problems. Telling me ALL the mods you use will help me greatly in figuring out if your issue was caused by mod conflict or not.</p> +<p>If you play KotOR 2 on Steam, <strong>make sure there are no leftover Steam Workshop folders in your Steam directory</strong>, because Steam Workshop mods will likely conflict with my mods, and even unsubscribing Steam Workshop mods does not always remove all Workshop mod files completely. To check for any leftover Steam Workshop files, go to the Steam Workshop folder in your Steam directory (/\Steam\SteamApps\Workshop), and delete all the sub-folders in the Steam Workshop folder if they are present.</p> +</div> + </details> <details class="qna-accordion"> - <summary class="qna-accordion__question"> - When I installed your mod, I got the error message: <i>"[ERROR] Unhandled exception: Access violation at address [a bunch of numbers]. Write of address [a bunch of numbers] (0)"</i>. - </summary> - <div class="qna-accordion__answer"> - <p>Try to right-click your <cite>KotOR 2</cite> folder or subfolders, go to Properties and uncheck the "Read-only", then try to install my mod again to see if it works.</p> - </div> -</details> + <summary class="qna-accordion__question"> + When I installed your mod, I got the error message: <i>&quot;[ERROR] Unhandled exception: Access violation at address [a bunch of numbers]. Write of address [a bunch of numbers] (0)&quot;</i>. + </summary> + <div class="qna-accordion__answer"><p>Try to right-click your <cite>KotOR 2</cite> folder or subfolders, go to Properties and uncheck the &quot;Read-only&quot;, then try to install my mod again to see if it works.</p> +</div> + </details> <details class="qna-accordion"> - <summary class="qna-accordion__question"> - When installing your <cite>KotOR 2</cite> mod, I got "Destination file <i>"Modules\[____].mod" does not exist at the specified location! Skipping section... [Error]"</i> and other similar errors, even though I had installed the installer (.exe) version of The Sith Lords Restored Content Mod. - </summary> - <div class="qna-accordion__answer"> - <p>First, go to the folder where your <cite>KotOR 2</cite> game is installed, and go to the Modules folder, then <strong>check if the .mod files mentioned in the error messages are in your Modules folder</strong>.</p> - <p>For example, for Handmaiden and Female Exile – Disciple and Male Exile Romance mod, you need to check if these .mod files are in your Modules folder:</p> - <ul> - <li>003EBO.mod</li> - <li>006EBO.mod</li> - <li>262TEL.mod</li> - <li>301NAR.mod</li> - <li>303NAR.mod</li> - <li>402DXN.mod</li> - <li>602DAN.mod</li> - <li>610DAN.mod</li> - <li>650DAN.mod</li> - <li>907MAL.mod</li> - <li>908MAL.mod</li> - <li>909MAL.mod</li> - <li>950COR.mod</li> - </ul> - <p>If you cannot find those .mod files in your Modules folder, your issue might be caused by your computer registering two different installation locations for <cite>KotOR 2</cite>. I suggest you check out <a href="https://steamcommunity.com/sharedfiles/filedetails/?id=779622644" target="_blank">this guide on how to make sure your computer recognize the version of <cite>KotOR 2</cite> game where you want to install KotOR 2 mods on</a>. While the guide focuses on Steam version of KotOR 2, you could edit the registry to make your computer properly recognise the installation location of your KotOR 2 game.</p> - <p>Here are the default installation locations of <cite>KotOR 2</cite> depending on the game version:</p> - <ul> - <li><span class="bold-text">Steam (32-bit Windows):</span> C:\Program Files\Steam\steamapps\common\Knights of the Old Republic II</li> - <li><span class="bold-text">Steam (64-bit Windows):</span> C:\Program Files (x86)\Steam\steamapps\common\Knights of the Old Republic II</li> - <li><span class="bold-text">Retail CD (32-bit Windows):</span> C:\Program Files\LucasArts\SWKotOR2\</li> - <li><span class="bold-text">Retail CD (64-bit Windows):</span> • C:\Program Files (x86)\LucasArts\SWKotOR2\</li> - <li><span class="bold-text">Steam (32-bit Windows):</span> C:\GOG Games\Star Wars - KotOR2</li> - </ul> - <p>If you do not know if you have Windows 64-bit or 32-bit, <a href="https://www.lifewire.com/am-i-running-a-32-bit-or-64-bit-version-of-windows-2624475" target="_blank">refer this article to find out</a>.</p> - </div> -</details> + <summary class="qna-accordion__question"> + When installing your <cite>KotOR 2</cite> mod, I got &quot;Destination file <i>&quot;Modules[____].mod&quot; does not exist at the specified location! Skipping section... [Error]&quot;</i> and other similar errors, even though I had installed the installer (.exe) version of The Sith Lords Restored Content Mod. + </summary> + <div class="qna-accordion__answer"><p>First, go to the folder where your <cite>KotOR 2</cite> game is installed, and go to the Modules folder, then <strong>check if the .mod files mentioned in the error messages are in your Modules folder</strong>.</p> +<p>For example, for Handmaiden and Female Exile – Disciple and Male Exile Romance mod, you need to check if these .mod files are in your Modules folder:</p> +<ul> +<li>003EBO.mod</li> +<li>006EBO.mod</li> +<li>262TEL.mod</li> +<li>301NAR.mod</li> +<li>303NAR.mod</li> +<li>402DXN.mod</li> +<li>602DAN.mod</li> +<li>610DAN.mod</li> +<li>650DAN.mod</li> +<li>907MAL.mod</li> +<li>908MAL.mod</li> +<li>909MAL.mod</li> +<li>950COR.mod</li> +</ul> +<p>If you cannot find those .mod files in your Modules folder, your issue might be caused by your computer registering two different installation locations for <cite>KotOR 2</cite>. I suggest you check out <a href="https://steamcommunity.com/sharedfiles/filedetails/?id=779622644">this guide on how to make sure your computer recognize the version of <cite>KotOR 2</cite> game where you want to install KotOR 2 mods on</a>. While the guide focuses on Steam version of <cite>KotOR 2</cite>, you could edit the registry to make your computer properly recognise the installation location of your <cite>KotOR 2</cite> game.</p> +<p>Here are the default installation locations of <cite>KotOR 2</cite> depending on the game version:</p> +<ul> +<li>Steam (32-bit Windows): C:\Program Files\Steam\steamapps\common\Knights of the Old Republic II</li> +<li>Steam (64-bit Windows): C:\Program Files (x86)\Steam\steamapps\common\Knights of the Old Republic II</li> +<li>Retail CD (32-bit Windows): C:\Program Files\LucasArts\SWKotOR2\</li> +<li>Retail CD (64-bit Windows): C:\Program Files (x86)\LucasArts\SWKotOR2\</li> +<li>Steam (32-bit Windows): C:\GOG Games\Star Wars - KotOR2</li> +</ul> +<p>If you do not know if you have Windows 64-bit or 32-bit, <a href="https://www.lifewire.com/am-i-running-a-32-bit-or-64-bit-version-of-windows-2624475" target="_blank">refer this article to find out</a>.</p> +</div> + </details> <details class="qna-accordion"> - <summary class="qna-accordion__question"> - Will you upload your mods to Steam Workshop? - </summary> - <div class="qna-accordion__answer"> - <p><strong>NO.</strong> I do not use Steam Workshop, and frankly, I hate the Steam Workshop for how terrible it is for modding <cite>KotOR 2</cite> and how much mod compatibility issues it causes. I suggest you read <a href="https://deadlystream.com/topic/7321-why-not-to-use-the-steam-workshop/" target="_blank">this post on why using Steam Workshop is NOT recommend for modding <cite>KotOR 2</cite></a>. Therefore, I DO NOT want any of my mods to be added to the Steam Workshop.</p> - <p><strong>STOP ASKING FOR ANY OF MY MODS TO BE ADDED THE STEAM WORKHOP. MY ASNWER WILL ALWAYS BE A FIRM <em>NO</em>, FULL STOP. NO EXCEPTIONS.</strong></p> - </div> -</details> + <summary class="qna-accordion__question"> + Will you upload your mods to Steam Workshop? + </summary> + <div class="qna-accordion__answer"><p><strong>NO.</strong> I do not use Steam Workshop, and frankly, I hate the Steam Workshop for how terrible it is for modding <cite>KotOR 2</cite> and how much mod compatibility issues it causes. I suggest you read <a href="https://deadlystream.com/topic/7321-why-not-to-use-the-steam-workshop/">this post on why using Steam Workshop is NOT recommend for modding <cite>KotOR 2</cite></a>. Therefore, I DO NOT want any of my mods to be added to the Steam Workshop.</p> +<p><strong>STOP ASKING FOR ANY OF MY MODS TO BE ADDED THE STEAM WORKHOP. MY ASNWER WILL ALWAYS BE A FIRM <em>NO</em>, FULL STOP. NO EXCEPTIONS.</strong></p> +</div> + </details> <details class="qna-accordion"> - <summary class="qna-accordion__question"> - I am having problems a KotOR 2 mod of yours, and I am using the Steam Workshop. Can you help me? - </summary> - <div class="qna-accordion__answer"> - <p>See my answer to the previous question. I am not responsible for any bugs caused by you using any mods from the Steam Workshop. The only suggestion I will give you for compatibility issues between my mods and the Steam Workshop is to get rid of all your Steam Workshop mods entirely, and make sure there are no leftover Steam Workshop folders in your Steam directory. In order to do this, go to the Steam Workshop folder in your Steam directory (/\Steam\SteamApps\Workshop\), and delete all the sub-folders in the Steam Workshop folder.</p> - </div> -</details> + <summary class="qna-accordion__question"> + I am having problems a <cite>KotOR 2</cite> mod of yours, and I am using the Steam Workshop. Can you help me? + </summary> + <div class="qna-accordion__answer"><p>See my answer to the previous question. I am not responsible for any bugs caused by you using any mods from the Steam Workshop. The only suggestion I will give you for compatibility issues between my mods and the Steam Workshop is to get rid of all your Steam Workshop mods entirely, and make sure there are no leftover Steam Workshop folders in your Steam directory. In order to do this, go to the Steam Workshop folder in your Steam directory (/\Steam\SteamApps\Workshop), and delete all the sub-folders in the Steam Workshop folder.</p> +</div> + </details> <details class="qna-accordion"> - <summary class="qna-accordion__question"> - Does this mod work with [insert a different mod here]? - </summary> - <div class="qna-accordion__answer"> - <p>Please read the “Mod Compatibility” section of my mod description and Read Me files before asking. If there is a mod you want to use that was not mentioned in my mod description and Read Me files, you can still ask me. Just make sure you tell me the actual name of the mod and ideally, provide a link to the mod you want to ask about, so I can check the mod out myself to confirm if it is compatible with my mod. Do not expect me to know the existence of every single KotOR mod out there.</p> - </div> -</details> + <summary class="qna-accordion__question"> + Does this mod work with [insert a different mod here]? + </summary> + <div class="qna-accordion__answer"><p>Please read the “Mod Compatibility” section of my mod description and Read Me files before asking. If there is a mod you want to use that was not mentioned in my mod description and Read Me files, you can still ask me. Just make sure you tell me the actual name of the mod and ideally, provide a link to the mod you want to ask about, so I can check the mod out myself to confirm if it is compatible with my mod. Do not expect me to know the existence of every single KotOR mod out there.</p> +</div> + </details> <details class="qna-accordion"> - <summary class="qna-accordion__question"> - Are your romance mods compatible with <a href="https://kotor.neocities.org/modding/" target="blank">KotOR Community Portal's mod builds</a>? - </summary> - <div class="qna-accordion__answer"> - <p>Yes, all my mods are compatible with KotOR Community Portal's mod builds.</p> - <p>That said, some of my mods require you to install at a very specific point of the mod builds:</p> - <ul> - <li>Handmaiden and Female Exile - Disciple and Male Exile Romance should be installed immediately after PartySwap and before Extended Enclave. If you also want to install Extended Enclave, you should use the compatibility patch included in my Handmaiden/Disciple romance mod, instead of the <a href="https://deadlystream.com/files/file/1304-partyswap-and-extended-enclave-compatibility-patch/" target="_blank">standalone patch</a> I made for the mod build. If you plan on using the Kreia's Fall In-Game Cutscene mod as well, you need to install the compatibility patch included in my mod.</li> - <li>Atton Rand and Male Exile Romance needs to be installed after Kreia's Fall In-Game Cutscene. You also need to install the compatibility patches for Kreia's Fall In-Game Cutscene.</li> - <li>Visas Marr and Female Exile Romance needs to be installed after PartySwap.</li> - </ul> - </div> -</details> + <summary class="qna-accordion__question"> + Are your romance mods compatible with <a href="https://kotor.neocities.org/modding/" target="'_blank'">KotOR Community Portal's mod builds</a>? + </summary> + <div class="qna-accordion__answer"><p>Yes, all my mods are compatible with KotOR Community Portal's mod builds.</p> +<p>That said, some of my mods require you to install at a very specific point of the mod builds:</p> +<ul class="content-list"> +<li>Handmaiden and Female Exile - Disciple and Male Exile Romance should be installed immediately after PartySwap and before Extended Enclave. If you also want to install Extended Enclave, you should use the compatibility patch included in my Handmaiden/Disciple romance mod, instead of the <a href="https://deadlystream.com/files/file/1304-partyswap-and-extended-enclave-compatibility-patch/">standalone patch</a> I made for the mod build. If you plan on using the Kreia's Fall In-Game Cutscene mod as well, you need to install the compatibility patch included in my mod.</li> +<li>Atton Rand and Male Exile Romance needs to be installed after Kreia's Fall In-Game Cutscene. You also need to install the compatibility patches for Kreia's Fall In-Game Cutscene.</li> +<li>Visas Marr and Female Exile Romance needs to be installed after PartySwap.</li> +</ul> +</div> + </details> <details class="qna-accordion"> - <summary class="qna-accordion__question"> - Can I use your mods with non-English localizations of the <cite>KotOR</cite> games and The Sith Lords Restored Content Mod (TSLRCM)? - </summary> - <div class="qna-accordion__answer"> - <p>No. I play and mod the <cite>KotOR</cite> game in English exclusively. Some of my mods in particular will cause your game to crash if you are playing a non-English localization of the <cite>KotOR</cite> games and TSLRCM, because those mods add custom dialogues that do not exist in the vanilla game in order to prevent characters from referring to the player character as the wrong gender. The only solution to crashes caused by you playing on a non-English localization is to play the <cite>KotOR</cite> games and TSLRCM in English.</p> - <p>If you are interested in making a non-English translation or localization of my mods yourself, you may contact me to ask for my permission to do so. However, since I am not familiar with any of the non-English languages officially supported by the <cite>KotOR</cite> games, I am unable to provide support for any issues players may have with using your non-English translation or localization of my mod.</p> - </div> -</details> + <summary class="qna-accordion__question"> + Can I use your mods with non-English localizations of the <cite>KotOR</cite> games and The Sith Lords Restored Content Mod (TSLRCM)? + </summary> + <div class="qna-accordion__answer"><p>No. I play and mod the <cite>KotOR</cite> game in English exclusively. Some of my mods in particular will cause your game to crash if you are playing a non-English localization of the <cite>KotOR</cite> games and TSLRCM, because those mods add custom dialogues that do not exist in the vanilla game in order to prevent characters from referring to the player character as the wrong gender. The only solution to crashes caused by you playing on a non-English localization is to play the <cite>KotOR</cite> games and TSLRCM in English.</p> +<p>If you are interested in making a non-English translation or localization of my mods yourself, you may contact me to ask for my permission to do so. However, since I am not familiar with any of the non-English languages officially supported by the <cite>KotOR</cite> games, I am unable to provide support for any issues players may have with using your non-English translation or localization of my mod.</p> +</div> + </details> <details class="qna-accordion"> - <summary class="qna-accordion__question"> - For your <cite>KotOR 2</cite> mods that require The Sith Lords Restored Content Mod (TSLRCM) to work, will you make an alternate version that does not require TSLRCM? - </summary> - <div class="qna-accordion__answer"> - <p>No, I will not make a no-TSLRCM version of my mods that require TSLRCM to function. TSLRCM is widely agreed by players, including KotOR modders, to be an essential mod for the best experience with <cite>KotOR 2</cite>. Making a non-TSLRCM version of content mod like this would require me to spend extra time to replay <cite>KotOR 2</cite> without TSLRCM, and therefore subjecting myself to a lesser experience with the game, which I consider a massive waste of my time. In general, if you see any <cite>KotOR 2</cite> mod that requires TSLRCM to work (not just my mods), do not expect to see a non-TSLRCM version.</p> - <p>If you are having issues with using TSLRCM, I suggest you report the bugs you encountered and ask for help for solving your issues on the <a href="https://deadlystream.com/forum/4-tslrcm/" target="_blank">TSLRCM forum on Deadly Stream</a>.</p> - </div> -</details> + <summary class="qna-accordion__question"> + For your <cite>KotOR 2</cite> mods that require The Sith Lords Restored Content Mod (TSLRCM) to work, will you make an alternate version that does not require TSLRCM? + </summary> + <div class="qna-accordion__answer"><p>No, I will not make a no-TSLRCM version of my mods that require TSLRCM to function. TSLRCM is widely agreed by players, including KotOR modders, to be an essential mod for the best experience with <cite>KotOR 2</cite>. Making a non-TSLRCM version of content mod like this would require me to spend extra time to replay <cite>KotOR 2</cite> without TSLRCM, and therefore subjecting myself to a lesser experience with the game, which I consider a massive waste of my time. In general, if you see any <cite>KotOR 2</cite> mod that requires TSLRCM to work (not just my mods), do not expect to see a non-TSLRCM version.</p> +<p>If you are having issues with using TSLRCM, I suggest you report the bugs you encountered and ask for help for solving your issues on the <a href="https://deadlystream.com/forum/4-tslrcm/" target="_blank">TSLRCM forum on Deadly Stream</a>.</p> +</div> + </details> <details class="qna-accordion"> - <summary class="qna-accordion__question"> - How to install your mods on the Xbox/Android/iOS/Nintendo Switch/any other non-PC version of <cite>KotOR</cite> or <cite>KotOR 2</cite>? - </summary> - <div class="qna-accordion__answer"> - <p>Sorry, <strong>I cannot help directly with modding the KotOR games on any console or mobile devices, because I only own the PC version of the <cite>KotOR</cite> games</strong>. I make no promises that I will port my KotOR mods for those platforms specifically either.</p> - <p>Some of my mods require TSLPatcher to install to make the mod work properly, especially if you also want to use other mods in addition to my mods and for <cite>KotOR 2</cite>, The Sith Lords Restored Content Mod. Simply copying and pasting files from my mod to your game's directory does NOT guarantee my mod will work as intended, and you may encounter bugs that could possibly game-breaking.</p> - <p>For Android and iOS users, I suggest referring to the <a href="https://kotor.neocities.org/modding/" target="blank">KotOR Community Portal's modding guide</a>, specifically their general instructions in their mobile mod builds. See <a href="https://kotor.neocities.org/modding/mod_builds/k1/full_mobile#General_Instructions" target="_blank">this page for <cite>KotOR 1</cite></a> and <a href="https://kotor.neocities.org/modding/mod_builds/k2/full_mobile#General_Instructions" target="_blank">this page for <cite>KotOR 2</cite></a>.</p> - <p>For Nintendo Switch users, in order to mod the KotOR game on Switch, first you need to hack your Switch or install a modchip in your Switch, then use the <a href="https://deadlystream.com/files/file/2102-kotor-switch-modding-framework/" target="_blank">KotOR Switch Modding Framework</a> and <a href="https://deadlystream.com/files/file/2106-kotor-ii-switch-modding-framework/" target="_blank">KotOR II Switch Modding Framework</a> to install mods. According to JacqylFrost, the creator of these frameworks, both TSLRCM and my Handmaiden same-geneder romance mod work with the KotOR 2 version of the framework. I suggest you ask JacqylFrost directly if you need help with modding the KotOR games on Switch.</p> - <p>For Steam Deck users, you may refer to JacqylFrost's <a href="https://www.reddit.com/r/kotor/comments/10horqp/steam_deck_modding_including_modbuild/" target="_blank">Steam Deck modding guide</a> on the KotOR subreddit.</p> - </div> -</details> + <summary class="qna-accordion__question"> + How to install your mods on the Xbox/Android/iOS/Nintendo Switch/any other non-PC version of <cite>KotOR</cite> or <cite>KotOR 2</cite>? + </summary> + <div class="qna-accordion__answer"><p>Sorry, <strong>I cannot help directly with modding the KotOR games on any console or mobile devices, because I only own the PC version of the <cite>KotOR</cite> games</strong>. I make no promises that I will port my KotOR mods for those platforms specifically either.</p> +<p>Some of my mods require TSLPatcher to install to make the mod work properly, especially if you also want to use other mods in addition to my mods and for <cite>KotOR 2</cite>, The Sith Lords Restored Content Mod. Simply copying and pasting files from my mod to your game's directory does NOT guarantee my mod will work as intended, and you may encounter bugs that could possibly game-breaking.</p> +<p>For Android and iOS users, I suggest referring to the <a href="https://kotor.neocities.org/modding/" target="_blank">KotOR Community Portal's modding guide</a>, specifically their general instructions in their mobile mod builds. See <a href="https://kotor.neocities.org/modding/mod_builds/k1/full_mobile#General_Instructions" target="_blank">this page for <cite>KotOR 1</cite></a> and <a href="https://kotor.neocities.org/modding/mod_builds/k2/full_mobile#General_Instructions" target="_blank">this page for <cite>KotOR 2</cite></a>.</p> +<p>For Nintendo Switch users, in order to mod the KotOR game on Switch, first you need to hack your Switch or install a modchip in your Switch, then use the <a href="https://deadlystream.com/files/file/2102-kotor-switch-modding-framework/" target="_blank">KotOR Switch Modding Framework</a> and <a href="https://deadlystream.com/files/file/2106-kotor-ii-switch-modding-framework/" target="_blank">KotOR II Switch Modding Framework</a> to install mods. According to JacqylFrost, the creator of these frameworks, both TSLRCM and my Handmaiden same-geneder romance mod work with the KotOR 2 version of the framework. I suggest you ask JacqylFrost directly if you need help with modding the KotOR games on Switch.</p> +<p>For Steam Deck users, you may refer to JacqylFrost's <a href="https://www.reddit.com/r/kotor/comments/10horqp/steam_deck_modding_including_modbuild/" target="_blank">Steam Deck modding guide</a> on the KotOR subreddit.</p> +</div> + </details> <div class="heading-wrapper h2"> <h2 id="mod-content-questions">Mod Content Questions</h2> <a class="heading-anchor" href="https://leilukin.neocities.org/shrines/starwarskotor/articles/faq-same-gender-romance-mods/#mod-content-questions" aria-labelledby="mod-content-questions"><span hidden="">#</span></a></div> <details class="qna-accordion"> - <summary class="qna-accordion__question"> - Will you add kissing scenes to your romance mods? - </summary> - <div class="qna-accordion__answer"> - <p>No. The goal of my same-gender romance mods is not necessary to add new content, but to allow players to experience the pre-existing romance content in the <cite>KotOR</cite> series without the heterosexual gender restrictions. Kissing scenes are beyond the scope of my mods, and I do not necessary have the skills required (such as modelling, animations, etc.) to create them either, especially given how limited the animations in these old games are.</p> - <p>For Carth Onasi and Male PC Romance mod for <cite>KotOR 1</cite>, if you want your male PC to kiss Carth, you may install cjt0202's <a href="http://www.cjt0202.net/carth_romance.php" target="_blank">Carth Romance Fix</a> mod, then install the compatibility patch provided in my mod.</p> - </div> -</details> + <summary class="qna-accordion__question"> + Will you add kissing scenes to your romance mods? + </summary> + <div class="qna-accordion__answer"><p>No. The goal of my same-gender romance mods is not necessary to add new content, but to allow players to experience the pre-existing romance content in the <cite>KotOR</cite> series without the heterosexual gender restrictions. Kissing scenes are beyond the scope of my mods, and I do not necessary have the skills required (such as modelling, animations, etc.) to create them either, especially given how limited the animations in these old games are.</p> +<p>For Carth Onasi and Male PC Romance mod for <cite>KotOR 1</cite>, if you want your male PC to kiss Carth, you may install cjt0202's <a href="http://www.cjt0202.net/carth_romance.php" target="_blank">Carth Romance Fix</a> mod, then install the compatibility patch provided in my mod.</p> +</div> + </details> <details class="qna-accordion"> - <summary class="qna-accordion__question"> - Will you make a romance mod for Canderous/Bao-Dur/Mira/any other character with no romance content in the vanilla game? - </summary> - <div class="qna-accordion__answer"> - <p>No. Due to the fact that these characters were never intended to be romance options for the player character, creating romance content for these characters require extra work and effort, namely writing new dialogue, scripting and animating new scenes, and ideally, finding voice actors or using voice synthesithers for these new content, because some people (myself included) find it immersion-breaking to see party member suddenly become silent in certain lines despite being voiced in every other dialogue. This goes beyond my modding capabilities, and I do not have enough time and desire to put this large amount of work in video game mods for the foreseeable future.</p> - </div> -</details> + <summary class="qna-accordion__question"> + Will you make a romance mod for Canderous/Bao-Dur/Mira/any other character with no romance content in the vanilla game? + </summary> + <div class="qna-accordion__answer"><p>No. Due to the fact that these characters were never intended to be romance options for the player character, creating romance content for these characters require extra work and effort, namely writing new dialogue, scripting and animating new scenes, and ideally, finding voice actors or using voice synthesithers for these new content, because some people (myself included) find it immersion-breaking to see party member suddenly become silent in certain lines despite being voiced in every other dialogue. This goes beyond my modding capabilities, and I do not have enough time and desire to put this large amount of work in video game mods for the foreseeable future.</p> +</div> + </details> <details class="qna-accordion"> - <summary class="qna-accordion__question"> - Why do you make everyone gay? - </summary> - <div class="qna-accordion__answer"> - <p>I am a lesbian who would like to see more representation of LGBTQ+ people and relationships in media, including <cite>Star Wars</cite>, and I am not the only one who feels this way. I made these same-gender romance mods for fellow LGBTQ+ players who want more gay content in <cite>KotOR</cite> as well. I find <cite>KotOR 2</cite>'s complete lack of same-gender romance options especially disaappointing, since the first <cite>KotOR</cite> at least has Juhani as a canon lesbian romance option, so I made these mods to fill the void. In fact, after releasing my same-gender romance mods, many other LGBTQ+ players have expressed gratitute for the existence of these mods, and consider these mods a huge improvement to their <cite>KotOR</cite> experience.</p> - <p>Cisgender heterosexual people already get countless representations in media, including <cite>Star Wars</cite>, bcause cishet people are considered the default and the norm. If the idea that everyone in your favorite piece of media could be gay makes you uncomfortable, perhaps you meed to examine why you feel that way. Keep in mind that <strong>LGBTQ+ people already have to see countless pieces of mainstream media filled with cisgender heterosexual characters without a single LGBTQ+ character even existing</strong>. - </p><p>Frankly, opposing the concept of same-gender romance mods for video games for any reason is homophobic. As a gay person, this is a stance I will not change my mind on. Any comment or message that tries to argue with me otherwise will be ignored or deleted without response.</p> - </div> -</details> + <summary class="qna-accordion__question"> + Why do you make everyone gay? + </summary> + <div class="qna-accordion__answer"><p>I am a lesbian who would like to see more representation of LGBTQ+ people and relationships in media, including <cite>Star Wars</cite>, and I am not the only one who feels this way. I made these same-gender romance mods for fellow LGBTQ+ players who want more gay content in <cite>KotOR</cite> as well. I find <cite>KotOR 2</cite>'s complete lack of same-gender romance options especially disaappointing, since the first <cite>KotOR</cite> at least has Juhani as a canon lesbian romance option, so I made these mods to fill the void. In fact, after releasing my same-gender romance mods, many other LGBTQ+ players have expressed gratitute for the existence of these mods, and consider these mods a huge improvement to their <cite>KotOR</cite> experience.</p> +<p>Cisgender heterosexual people already get countless representations in media, including <cite>Star Wars</cite>, bcause cishet people are considered the default and the norm. If the idea that everyone in your favorite piece of media could be gay makes you uncomfortable, perhaps you meed to examine why you feel that way. Keep in mind that <strong>LGBTQ+ people already have to see countless pieces of mainstream media filled with cisgender heterosexual characters without a single LGBTQ+ character even existing</strong>.</p> +<p>Frankly, opposing the concept or existence of same-gender romance mods for video games is homophobic. As a gay person, this is a stance I will not change my mind on. Any comment or message that tries to argue with me otherwise will be ignored or deleted without response.</p> +</div> + </details> <details class="qna-accordion"> - <summary class="qna-accordion__question"> - Character X being gay does not fit his/her character. - </summary> - <div class="qna-accordion__answer"> - <p>That is just your opinion, and an opinion I will never agree with. Like it or not, there will always be someone who would like to see gay content for any of the characters affected by my same-gender romance mods.</p> - </div> -</details> + <summary class="qna-accordion__question"> + Character X being gay does not fit his/her character. + </summary> + <div class="qna-accordion__answer"><p>That is just your opinion, and an opinion I will never agree with. Like it or not, there will always be someone who would like to see gay content for any of the characters affected by my same-gender romance mods.</p> +</div> + </details> <div class="heading-wrapper h2"> <h2 id="mod-specific-questions">Mod Specific Questions</h2> <a class="heading-anchor" href="https://leilukin.neocities.org/shrines/starwarskotor/articles/faq-same-gender-romance-mods/#mod-specific-questions" aria-labelledby="mod-specific-questions"><span hidden="">#</span></a></div> @@ -2039,57 +2023,54 @@ After discovering the static site generator <a href="https://www.11ty.de <h3 id="alternate-revan-romances-redux">Alternate Revan Romances REDUX</h3> <a class="heading-anchor" href="https://leilukin.neocities.org/shrines/starwarskotor/articles/faq-same-gender-romance-mods/#alternate-revan-romances-redux" aria-labelledby="alternate-revan-romances-redux"><span hidden="">#</span></a></div> <details class="qna-accordion"> - <summary class="qna-accordion__question"> - Will you make Juhani a romance option for male Revan too in Alternate Revan Romances REDUX? - </summary> - <div class="qna-accordion__answer"> - <p><strong>No</strong>. I will <strong><em>never</em></strong> make Juhani a romance option for male characters under <em>any</em> circumstances. I also do not support any mods that make Juhani a romance option for male characters.</p> - <p>It is my firm belief that Juhani should remain a lesbian and her romance should remain exclusive to female characters because she is an officially confirmed lesbian character. <a href="https://leilukin.neocities.org/shrines/starwarskotor/articles/keep-juhani-a-lesbian" target="_blank">Read this article about my stance on protecting Juhani's status as a lesbian, and why</a>.</p> - </div> -</details> + <summary class="qna-accordion__question"> + Will you make Juhani a romance option for male Revan too in Alternate Revan Romances REDUX? + </summary> + <div class="qna-accordion__answer"><p><strong>No</strong>. I will <strong><em>never</em></strong> make Juhani a romance option for male characters under <em>any</em> circumstances. I also do not support any mods that make Juhani a romance option for male characters.</p> +<p>It is my firm belief that Juhani should remain a lesbian and her romance should remain exclusive to female characters because she is an officially confirmed lesbian character. <a href="https://leilukin.neocities.org/shrines/starwarskotor/articles/keep-juhani-a-lesbian">Read this article about my stance on protecting Juhani's status as a lesbian, and why</a>.</p> +</div> + </details> <details class="qna-accordion"> - <summary class="qna-accordion__question"> - The AI-generated voice for Juhani in the Juhani cameo add-on is robotic. - </summary> - <div class="qna-accordion__answer"> - <p>I know an AI cannot beat a human voice actor when it comes to delivering emotions, but getting a voice actor doing a Juhani impression instead of an AI for those new lines is much easier said than done. I do not have the money to hire voice actors, and whether I can find a voice actor who is able to do a Juhani impression is another big question, especially given how unique Juhani's voice is. An AI voice synthiser is genuinely the best option for me with the very limited resources I have as one person and fan of the game who makes mods for free. Unless someone is willing to volunteer to voice Juhani for a mod, likely for free, I can never make any promise that there will be an actual voice actor for Juhani's dialogue in this mod.</p> - </div> -</details> + <summary class="qna-accordion__question"> + The AI-generated voice for Juhani in the Juhani cameo add-on is robotic. + </summary> + <div class="qna-accordion__answer"><p>I know an AI cannot beat a human voice actor when it comes to delivering emotions, but getting a voice actor doing a Juhani impression instead of an AI for those new lines is much easier said than done. I do not have the money to hire voice actors, and whether I can find a voice actor who is able to do a Juhani impression is another big question, especially given how unique Juhani's voice is. An AI voice synthiser is genuinely the best option for me with the very limited resources I have as one person and fan of the game who makes mods for free. Unless someone is willing to volunteer to voice Juhani for a mod, likely for free, I can never make any promise that there will be an actual voice actor for Juhani's dialogue in this mod.</p> +</div> + </details> <div class="heading-wrapper h3"> <h3 id="handmaiden-and-female-exile-disciple-and-male-exile-romances">Handmaiden and Female Exile - Disciple and Male Exile Romances</h3> <a class="heading-anchor" href="https://leilukin.neocities.org/shrines/starwarskotor/articles/faq-same-gender-romance-mods/#handmaiden-and-female-exile-disciple-and-male-exile-romances" aria-labelledby="handmaiden-and-female-exile-disciple-and-male-exile-romances"><span hidden="">#</span></a></div> <details class="qna-accordion"> - <summary class="qna-accordion__question"> - I am using your Handmaiden romance mod while playing as a female player character, but Handmaiden does not join my party after I leave the Telos Academy! - </summary> - <div class="qna-accordion__answer"> - <p>If Handmaiden does not join your female Exile's party when you are using my Handmaiden romance mod, the possible causes for this happening include:</p> - <ul> - <li><strong>You did not install my mod correctly</strong>. Either you get errors when installing the “Default Installation” option, or you did not install DarthTyren's PartySwap mod first before installing the “PartySwap Compatible” option of my mod.</li> - <li><strong>You have a <code class="inline-code">holorec.dlg</code> file in the Override folder</strong>, either from a mod you are using or a mod you previously used. If there is a <code class="inline-code">holorec.dlg</code> in your Override folder, delete it.</li> - <li><strong>You may have some leftover Steam Workshop folders in your Steam directory</strong> that overrides the portion where Handmaiden is supposed to join your party. To solve this, go to the Steam Workshop folder in your Steam directory (/\Steam\SteamApps\Workshop\), and delete all the sub-folders in the Steam Workshop folder.</li> - <li>Similar to the above, <strong>you may have some leftover files from a mod you used in your previous playthrough</strong> in your <cite>KotOR 2</cite> game directory that interferes the portion where Handmaiden is supposed to join your party. The best way to solve this is to uninstall your game, delete your <cite>KotOR 2</cite> game folder entirely, and then re-install the game and the mods you want to use.</li> - </ul> - </div> -</details> + <summary class="qna-accordion__question"> + I am using your Handmaiden romance mod while playing as a female player character, but Handmaiden does not join my party after I leave the Telos Academy! + </summary> + <div class="qna-accordion__answer"><p>If Handmaiden does not join your female Exile's party when you are using my Handmaiden romance mod, the possible causes for this happening include:</p> +<ul class="content-list"> +<li><strong>You did not install my mod correctly</strong>. Either you get errors when installing the “Default Installation” option, or you did not install DarthTyren's PartySwap mod first before installing the “PartySwap Compatible” option of my mod.</li> +<li><strong>You have a <code>holorec.dlg</code> file in the Override folder</strong>, either from a mod you are using or a mod you previously used. If there is a <code>holorec.dlg</code> in your Override folder, delete it.</li> +<li><strong>You may have some leftover Steam Workshop folders in your Steam directory</strong> that overrides the portion where Handmaiden is supposed to join your party. To solve this, go to the Steam Workshop folder in your Steam directory (/\Steam\SteamApps\Workshop\), and delete all the sub-folders in the Steam Workshop folder.</li> +<li>Similar to the above, <strong>you may have some leftover files from a mod you used in your previous playthrough</strong> in your <cite>KotOR 2</cite> game directory that interferes the portion where Handmaiden is supposed to join your party. The best way to solve this is to uninstall your game, delete your <cite>KotOR 2</cite> game folder entirely, and then re-install the game and the mods you want to use.</li> +</ul> +</div> + </details> <details class="qna-accordion"> - <summary class="qna-accordion__question"> - For your Handmaiden/Disciple romance mod, can you make it so you always recruit Handmaiden or Disciple only regardless of the Exile's gender? - </summary> - <div class="qna-accordion__answer"> - <p>No, and I see no point in making such mod when DarthTyren's PartySwap mod already exists to allow you to recruit both Handmaiden and Disciple in a single playthrough regardless of the Exile's gender. Additionally, my mod's primary goal is enabling same-gender romfnce options, so neither male Exile/Handmaiden nor female Exile/Disciple romance is a priority of my mod.</p> - <p>Therefore, if you want Handmaiden or Disciple in your party regardless of your Exile's gender, my recommendation is to install PartySwap. If you also want same-gender romance with Handmaiden or Disciple, install the PartySwap compatible installation option of my mod after PartySwap. Even if you prefer Handmaiden to Disciple, or vice versa, I will still recommend you to use PartySwap instead so you can get the most out of the party members in a single playthrough.</p> - </div> -</details> + <summary class="qna-accordion__question"> + For your Handmaiden/Disciple romance mod, can you make it so you always recruit Handmaiden or Disciple only regardless of the Exile's gender? + </summary> + <div class="qna-accordion__answer"><p>No, and I see no point in making such mod when DarthTyren's PartySwap mod already exists to allow you to recruit both Handmaiden and Disciple in a single playthrough regardless of the Exile's gender. Additionally, my mod's primary goal is enabling same-gender romfnce options, so neither male Exile/Handmaiden nor female Exile/Disciple romance is a priority of my mod.</p> +<p>Therefore, if you want Handmaiden or Disciple in your party regardless of your Exile's gender, my recommendation is to install PartySwap. If you also want same-gender romance with Handmaiden or Disciple, install the PartySwap compatible installation option of my mod after PartySwap. Even if you prefer Handmaiden to Disciple, or vice versa, I will still recommend you to use PartySwap instead so you can get the most out of the party members in a single playthrough.</p> +</div> + </details> <details class="qna-accordion"> - <summary class="qna-accordion__question"> - I am using your Handmaiden romance mod, but I cannot spar with the Handmaiden when she joins my party! - </summary> - <div class="qna-accordion__answer"> - <p>This is not a problem with my mod. The FAQ of The Sith Lords Restored Content Mod (TSLRCM)'s mod page and Read Me file already addressed this:</p> - <blockquote>Due to a bug, sparring with Handmaiden while in outer space (directly after leaving the Telos Academy) made the fight unwinnable. So for TSLRCM you will have to travel to another planet, exit and re-enter for the option to appear, giving a glitch-free sparring. It's not gone, no worries!</blockquote> - </div> -</details> + <summary class="qna-accordion__question"> + I am using your Handmaiden romance mod, but I cannot spar with the Handmaiden when she joins my party! + </summary> + <div class="qna-accordion__answer"><p>This is not a problem with my mod. The FAQ of The Sith Lords Restored Content Mod (TSLRCM)'s mod page and Read Me file already addressed this:</p> +<blockquote> +<p>Due to a bug, sparring with Handmaiden while in outer space (directly after leaving the Telos Academy) made the fight unwinnable. So for TSLRCM you will have to travel to another planet, exit and re-enter for the option to appear, giving a glitch-free sparring. It's not gone, no worries!</p> +</blockquote> +</div> + </details> diff --git a/_site/shrines/starwarskotor/articles/faq-same-gender-romance-mods/index.html b/_site/shrines/starwarskotor/articles/faq-same-gender-romance-mods/index.html index 9a542e83..fd8fe45b 100644 --- a/_site/shrines/starwarskotor/articles/faq-same-gender-romance-mods/index.html +++ b/_site/shrines/starwarskotor/articles/faq-same-gender-romance-mods/index.html @@ -278,7 +278,7 @@

Posted on 25 September 2021 by Leilukin - • Last updated on 19 April 2024

+ • Last updated on 7 May 2024

Categories: @@ -398,164 +398,150 @@

Technical Questions

- - I am having problems with your mod / I cannot get your mod to work / Your mod does not work for me. - -
-

Please make sure you have downloaded and installed the latest version of my mods, and read the Read Me files of my mods to make sure you have followed ALL the information and instructions in my Read Me files before asking questions for technical support.

-

When you are asking for technical support, please provide details for the issues you encountered: when and how did your problem start happening and what mods you have installed. Simply saying "mod doesn't work" DOES NOT help the mod author to figure out the cause of your issue. When I ask you for more details, please answer my questions honestly, so I can identify how to solve your problems. Telling me ALL the mods you use will help me greatly in figuring out if your issue was caused by mod conflict or not.

-

If you play KotOR 2 on Steam, make sure there are no leftover Steam Workshop folders in your Steam directory, because Steam Workshop mods will likely conflict with my mods, and even unsubscribing Steam Workshop mods does not always remove all Workshop mod files completely. To check for any leftover Steam Workshop files, go to the Steam Workshop folder in your Steam directory (/\Steam\SteamApps\Workshop\), and delete all the sub-folders in the Steam Workshop folder if they are present.

-
-
+ + I am having problems with your mod / I cannot get your mod to work / Your mod does not work for me. + +

Please make sure you have downloaded and installed the latest version of my mods, and read the Read Me files of my mods to make sure you have followed ALL the information and instructions in my Read Me files before asking questions for technical support.

+

When you are asking for technical support, please provide details for the issues you encountered: when and how did your problem start happening and what mods you have installed. Simply saying "mod doesn't work" DOES NOT help the mod author to figure out the cause of your issue. When I ask you for more details, please answer my questions honestly, so I can identify how to solve your problems. Telling me ALL the mods you use will help me greatly in figuring out if your issue was caused by mod conflict or not.

+

If you play KotOR 2 on Steam, make sure there are no leftover Steam Workshop folders in your Steam directory, because Steam Workshop mods will likely conflict with my mods, and even unsubscribing Steam Workshop mods does not always remove all Workshop mod files completely. To check for any leftover Steam Workshop files, go to the Steam Workshop folder in your Steam directory (/\Steam\SteamApps\Workshop), and delete all the sub-folders in the Steam Workshop folder if they are present.

+
+
- - When I installed your mod, I got the error message: "[ERROR] Unhandled exception: Access violation at address [a bunch of numbers]. Write of address [a bunch of numbers] (0)". - -
-

Try to right-click your KotOR 2 folder or subfolders, go to Properties and uncheck the "Read-only", then try to install my mod again to see if it works.

-
-
+ + When I installed your mod, I got the error message: "[ERROR] Unhandled exception: Access violation at address [a bunch of numbers]. Write of address [a bunch of numbers] (0)". + +

Try to right-click your KotOR 2 folder or subfolders, go to Properties and uncheck the "Read-only", then try to install my mod again to see if it works.

+
+
- - When installing your KotOR 2 mod, I got "Destination file "Modules\[____].mod" does not exist at the specified location! Skipping section... [Error]" and other similar errors, even though I had installed the installer (.exe) version of The Sith Lords Restored Content Mod. - -
-

First, go to the folder where your KotOR 2 game is installed, and go to the Modules folder, then check if the .mod files mentioned in the error messages are in your Modules folder.

-

For example, for Handmaiden and Female Exile – Disciple and Male Exile Romance mod, you need to check if these .mod files are in your Modules folder:

-
    -
  • 003EBO.mod
  • -
  • 006EBO.mod
  • -
  • 262TEL.mod
  • -
  • 301NAR.mod
  • -
  • 303NAR.mod
  • -
  • 402DXN.mod
  • -
  • 602DAN.mod
  • -
  • 610DAN.mod
  • -
  • 650DAN.mod
  • -
  • 907MAL.mod
  • -
  • 908MAL.mod
  • -
  • 909MAL.mod
  • -
  • 950COR.mod
  • -
-

If you cannot find those .mod files in your Modules folder, your issue might be caused by your computer registering two different installation locations for KotOR 2. I suggest you check out this guide on how to make sure your computer recognize the version of KotOR 2 game where you want to install KotOR 2 mods on. While the guide focuses on Steam version of KotOR 2, you could edit the registry to make your computer properly recognise the installation location of your KotOR 2 game.

-

Here are the default installation locations of KotOR 2 depending on the game version:

-
    -
  • Steam (32-bit Windows): C:\Program Files\Steam\steamapps\common\Knights of the Old Republic II
  • -
  • Steam (64-bit Windows): C:\Program Files (x86)\Steam\steamapps\common\Knights of the Old Republic II
  • -
  • Retail CD (32-bit Windows): C:\Program Files\LucasArts\SWKotOR2\
  • -
  • Retail CD (64-bit Windows): • C:\Program Files (x86)\LucasArts\SWKotOR2\
  • -
  • Steam (32-bit Windows): C:\GOG Games\Star Wars - KotOR2
  • -
-

If you do not know if you have Windows 64-bit or 32-bit, refer this article to find out.

-
-
+ + When installing your KotOR 2 mod, I got "Destination file "Modules[____].mod" does not exist at the specified location! Skipping section... [Error]" and other similar errors, even though I had installed the installer (.exe) version of The Sith Lords Restored Content Mod. + +

First, go to the folder where your KotOR 2 game is installed, and go to the Modules folder, then check if the .mod files mentioned in the error messages are in your Modules folder.

+

For example, for Handmaiden and Female Exile – Disciple and Male Exile Romance mod, you need to check if these .mod files are in your Modules folder:

+ +

If you cannot find those .mod files in your Modules folder, your issue might be caused by your computer registering two different installation locations for KotOR 2. I suggest you check out this guide on how to make sure your computer recognize the version of KotOR 2 game where you want to install KotOR 2 mods on. While the guide focuses on Steam version of KotOR 2, you could edit the registry to make your computer properly recognise the installation location of your KotOR 2 game.

+

Here are the default installation locations of KotOR 2 depending on the game version:

+ +

If you do not know if you have Windows 64-bit or 32-bit, refer this article to find out.

+
+
- - Will you upload your mods to Steam Workshop? - -
-

NO. I do not use Steam Workshop, and frankly, I hate the Steam Workshop for how terrible it is for modding KotOR 2 and how much mod compatibility issues it causes. I suggest you read this post on why using Steam Workshop is NOT recommend for modding KotOR 2. Therefore, I DO NOT want any of my mods to be added to the Steam Workshop.

-

STOP ASKING FOR ANY OF MY MODS TO BE ADDED THE STEAM WORKHOP. MY ASNWER WILL ALWAYS BE A FIRM NO, FULL STOP. NO EXCEPTIONS.

-
-
+ + Will you upload your mods to Steam Workshop? + +

NO. I do not use Steam Workshop, and frankly, I hate the Steam Workshop for how terrible it is for modding KotOR 2 and how much mod compatibility issues it causes. I suggest you read this post on why using Steam Workshop is NOT recommend for modding KotOR 2. Therefore, I DO NOT want any of my mods to be added to the Steam Workshop.

+

STOP ASKING FOR ANY OF MY MODS TO BE ADDED THE STEAM WORKHOP. MY ASNWER WILL ALWAYS BE A FIRM NO, FULL STOP. NO EXCEPTIONS.

+
+
- - I am having problems a KotOR 2 mod of yours, and I am using the Steam Workshop. Can you help me? - -
-

See my answer to the previous question. I am not responsible for any bugs caused by you using any mods from the Steam Workshop. The only suggestion I will give you for compatibility issues between my mods and the Steam Workshop is to get rid of all your Steam Workshop mods entirely, and make sure there are no leftover Steam Workshop folders in your Steam directory. In order to do this, go to the Steam Workshop folder in your Steam directory (/\Steam\SteamApps\Workshop\), and delete all the sub-folders in the Steam Workshop folder.

-
-
+ + I am having problems a KotOR 2 mod of yours, and I am using the Steam Workshop. Can you help me? + +

See my answer to the previous question. I am not responsible for any bugs caused by you using any mods from the Steam Workshop. The only suggestion I will give you for compatibility issues between my mods and the Steam Workshop is to get rid of all your Steam Workshop mods entirely, and make sure there are no leftover Steam Workshop folders in your Steam directory. In order to do this, go to the Steam Workshop folder in your Steam directory (/\Steam\SteamApps\Workshop), and delete all the sub-folders in the Steam Workshop folder.

+
+
- - Does this mod work with [insert a different mod here]? - -
-

Please read the “Mod Compatibility” section of my mod description and Read Me files before asking. If there is a mod you want to use that was not mentioned in my mod description and Read Me files, you can still ask me. Just make sure you tell me the actual name of the mod and ideally, provide a link to the mod you want to ask about, so I can check the mod out myself to confirm if it is compatible with my mod. Do not expect me to know the existence of every single KotOR mod out there.

-
-
+ + Does this mod work with [insert a different mod here]? + +

Please read the “Mod Compatibility” section of my mod description and Read Me files before asking. If there is a mod you want to use that was not mentioned in my mod description and Read Me files, you can still ask me. Just make sure you tell me the actual name of the mod and ideally, provide a link to the mod you want to ask about, so I can check the mod out myself to confirm if it is compatible with my mod. Do not expect me to know the existence of every single KotOR mod out there.

+
+
- - Are your romance mods compatible with KotOR Community Portal's mod builds? - -
-

Yes, all my mods are compatible with KotOR Community Portal's mod builds.

-

That said, some of my mods require you to install at a very specific point of the mod builds:

-
    -
  • Handmaiden and Female Exile - Disciple and Male Exile Romance should be installed immediately after PartySwap and before Extended Enclave. If you also want to install Extended Enclave, you should use the compatibility patch included in my Handmaiden/Disciple romance mod, instead of the standalone patch I made for the mod build. If you plan on using the Kreia's Fall In-Game Cutscene mod as well, you need to install the compatibility patch included in my mod.
  • -
  • Atton Rand and Male Exile Romance needs to be installed after Kreia's Fall In-Game Cutscene. You also need to install the compatibility patches for Kreia's Fall In-Game Cutscene.
  • -
  • Visas Marr and Female Exile Romance needs to be installed after PartySwap.
  • -
-
-
+ + Are your romance mods compatible with KotOR Community Portal's mod builds? + +

Yes, all my mods are compatible with KotOR Community Portal's mod builds.

+

That said, some of my mods require you to install at a very specific point of the mod builds:

+ +
+
- - Can I use your mods with non-English localizations of the KotOR games and The Sith Lords Restored Content Mod (TSLRCM)? - -
-

No. I play and mod the KotOR game in English exclusively. Some of my mods in particular will cause your game to crash if you are playing a non-English localization of the KotOR games and TSLRCM, because those mods add custom dialogues that do not exist in the vanilla game in order to prevent characters from referring to the player character as the wrong gender. The only solution to crashes caused by you playing on a non-English localization is to play the KotOR games and TSLRCM in English.

-

If you are interested in making a non-English translation or localization of my mods yourself, you may contact me to ask for my permission to do so. However, since I am not familiar with any of the non-English languages officially supported by the KotOR games, I am unable to provide support for any issues players may have with using your non-English translation or localization of my mod.

-
-
+ + Can I use your mods with non-English localizations of the KotOR games and The Sith Lords Restored Content Mod (TSLRCM)? + +

No. I play and mod the KotOR game in English exclusively. Some of my mods in particular will cause your game to crash if you are playing a non-English localization of the KotOR games and TSLRCM, because those mods add custom dialogues that do not exist in the vanilla game in order to prevent characters from referring to the player character as the wrong gender. The only solution to crashes caused by you playing on a non-English localization is to play the KotOR games and TSLRCM in English.

+

If you are interested in making a non-English translation or localization of my mods yourself, you may contact me to ask for my permission to do so. However, since I am not familiar with any of the non-English languages officially supported by the KotOR games, I am unable to provide support for any issues players may have with using your non-English translation or localization of my mod.

+
+
- - For your KotOR 2 mods that require The Sith Lords Restored Content Mod (TSLRCM) to work, will you make an alternate version that does not require TSLRCM? - -
-

No, I will not make a no-TSLRCM version of my mods that require TSLRCM to function. TSLRCM is widely agreed by players, including KotOR modders, to be an essential mod for the best experience with KotOR 2. Making a non-TSLRCM version of content mod like this would require me to spend extra time to replay KotOR 2 without TSLRCM, and therefore subjecting myself to a lesser experience with the game, which I consider a massive waste of my time. In general, if you see any KotOR 2 mod that requires TSLRCM to work (not just my mods), do not expect to see a non-TSLRCM version.

-

If you are having issues with using TSLRCM, I suggest you report the bugs you encountered and ask for help for solving your issues on the TSLRCM forum on Deadly Stream.

-
-
+ + For your KotOR 2 mods that require The Sith Lords Restored Content Mod (TSLRCM) to work, will you make an alternate version that does not require TSLRCM? + +

No, I will not make a no-TSLRCM version of my mods that require TSLRCM to function. TSLRCM is widely agreed by players, including KotOR modders, to be an essential mod for the best experience with KotOR 2. Making a non-TSLRCM version of content mod like this would require me to spend extra time to replay KotOR 2 without TSLRCM, and therefore subjecting myself to a lesser experience with the game, which I consider a massive waste of my time. In general, if you see any KotOR 2 mod that requires TSLRCM to work (not just my mods), do not expect to see a non-TSLRCM version.

+

If you are having issues with using TSLRCM, I suggest you report the bugs you encountered and ask for help for solving your issues on the TSLRCM forum on Deadly Stream.

+
+
- - How to install your mods on the Xbox/Android/iOS/Nintendo Switch/any other non-PC version of KotOR or KotOR 2? - -
-

Sorry, I cannot help directly with modding the KotOR games on any console or mobile devices, because I only own the PC version of the KotOR games. I make no promises that I will port my KotOR mods for those platforms specifically either.

-

Some of my mods require TSLPatcher to install to make the mod work properly, especially if you also want to use other mods in addition to my mods and for KotOR 2, The Sith Lords Restored Content Mod. Simply copying and pasting files from my mod to your game's directory does NOT guarantee my mod will work as intended, and you may encounter bugs that could possibly game-breaking.

-

For Android and iOS users, I suggest referring to the KotOR Community Portal's modding guide, specifically their general instructions in their mobile mod builds. See this page for KotOR 1 and this page for KotOR 2.

-

For Nintendo Switch users, in order to mod the KotOR game on Switch, first you need to hack your Switch or install a modchip in your Switch, then use the KotOR Switch Modding Framework and KotOR II Switch Modding Framework to install mods. According to JacqylFrost, the creator of these frameworks, both TSLRCM and my Handmaiden same-geneder romance mod work with the KotOR 2 version of the framework. I suggest you ask JacqylFrost directly if you need help with modding the KotOR games on Switch.

-

For Steam Deck users, you may refer to JacqylFrost's Steam Deck modding guide on the KotOR subreddit.

-
-
+ + How to install your mods on the Xbox/Android/iOS/Nintendo Switch/any other non-PC version of KotOR or KotOR 2? + +

Sorry, I cannot help directly with modding the KotOR games on any console or mobile devices, because I only own the PC version of the KotOR games. I make no promises that I will port my KotOR mods for those platforms specifically either.

+

Some of my mods require TSLPatcher to install to make the mod work properly, especially if you also want to use other mods in addition to my mods and for KotOR 2, The Sith Lords Restored Content Mod. Simply copying and pasting files from my mod to your game's directory does NOT guarantee my mod will work as intended, and you may encounter bugs that could possibly game-breaking.

+

For Android and iOS users, I suggest referring to the KotOR Community Portal's modding guide, specifically their general instructions in their mobile mod builds. See this page for KotOR 1 and this page for KotOR 2.

+

For Nintendo Switch users, in order to mod the KotOR game on Switch, first you need to hack your Switch or install a modchip in your Switch, then use the KotOR Switch Modding Framework and KotOR II Switch Modding Framework to install mods. According to JacqylFrost, the creator of these frameworks, both TSLRCM and my Handmaiden same-geneder romance mod work with the KotOR 2 version of the framework. I suggest you ask JacqylFrost directly if you need help with modding the KotOR games on Switch.

+

For Steam Deck users, you may refer to JacqylFrost's Steam Deck modding guide on the KotOR subreddit.

+
+

Mod Content Questions

- - Will you add kissing scenes to your romance mods? - -
-

No. The goal of my same-gender romance mods is not necessary to add new content, but to allow players to experience the pre-existing romance content in the KotOR series without the heterosexual gender restrictions. Kissing scenes are beyond the scope of my mods, and I do not necessary have the skills required (such as modelling, animations, etc.) to create them either, especially given how limited the animations in these old games are.

-

For Carth Onasi and Male PC Romance mod for KotOR 1, if you want your male PC to kiss Carth, you may install cjt0202's Carth Romance Fix mod, then install the compatibility patch provided in my mod.

-
-
+ + Will you add kissing scenes to your romance mods? + +

No. The goal of my same-gender romance mods is not necessary to add new content, but to allow players to experience the pre-existing romance content in the KotOR series without the heterosexual gender restrictions. Kissing scenes are beyond the scope of my mods, and I do not necessary have the skills required (such as modelling, animations, etc.) to create them either, especially given how limited the animations in these old games are.

+

For Carth Onasi and Male PC Romance mod for KotOR 1, if you want your male PC to kiss Carth, you may install cjt0202's Carth Romance Fix mod, then install the compatibility patch provided in my mod.

+
+
- - Will you make a romance mod for Canderous/Bao-Dur/Mira/any other character with no romance content in the vanilla game? - -
-

No. Due to the fact that these characters were never intended to be romance options for the player character, creating romance content for these characters require extra work and effort, namely writing new dialogue, scripting and animating new scenes, and ideally, finding voice actors or using voice synthesithers for these new content, because some people (myself included) find it immersion-breaking to see party member suddenly become silent in certain lines despite being voiced in every other dialogue. This goes beyond my modding capabilities, and I do not have enough time and desire to put this large amount of work in video game mods for the foreseeable future.

-
-
+ + Will you make a romance mod for Canderous/Bao-Dur/Mira/any other character with no romance content in the vanilla game? + +

No. Due to the fact that these characters were never intended to be romance options for the player character, creating romance content for these characters require extra work and effort, namely writing new dialogue, scripting and animating new scenes, and ideally, finding voice actors or using voice synthesithers for these new content, because some people (myself included) find it immersion-breaking to see party member suddenly become silent in certain lines despite being voiced in every other dialogue. This goes beyond my modding capabilities, and I do not have enough time and desire to put this large amount of work in video game mods for the foreseeable future.

+
+
- - Why do you make everyone gay? - -
-

I am a lesbian who would like to see more representation of LGBTQ+ people and relationships in media, including Star Wars, and I am not the only one who feels this way. I made these same-gender romance mods for fellow LGBTQ+ players who want more gay content in KotOR as well. I find KotOR 2's complete lack of same-gender romance options especially disaappointing, since the first KotOR at least has Juhani as a canon lesbian romance option, so I made these mods to fill the void. In fact, after releasing my same-gender romance mods, many other LGBTQ+ players have expressed gratitute for the existence of these mods, and consider these mods a huge improvement to their KotOR experience.

-

Cisgender heterosexual people already get countless representations in media, including Star Wars, bcause cishet people are considered the default and the norm. If the idea that everyone in your favorite piece of media could be gay makes you uncomfortable, perhaps you meed to examine why you feel that way. Keep in mind that LGBTQ+ people already have to see countless pieces of mainstream media filled with cisgender heterosexual characters without a single LGBTQ+ character even existing. -

Frankly, opposing the concept of same-gender romance mods for video games for any reason is homophobic. As a gay person, this is a stance I will not change my mind on. Any comment or message that tries to argue with me otherwise will be ignored or deleted without response.

-
-
+ + Why do you make everyone gay? + +

I am a lesbian who would like to see more representation of LGBTQ+ people and relationships in media, including Star Wars, and I am not the only one who feels this way. I made these same-gender romance mods for fellow LGBTQ+ players who want more gay content in KotOR as well. I find KotOR 2's complete lack of same-gender romance options especially disaappointing, since the first KotOR at least has Juhani as a canon lesbian romance option, so I made these mods to fill the void. In fact, after releasing my same-gender romance mods, many other LGBTQ+ players have expressed gratitute for the existence of these mods, and consider these mods a huge improvement to their KotOR experience.

+

Cisgender heterosexual people already get countless representations in media, including Star Wars, bcause cishet people are considered the default and the norm. If the idea that everyone in your favorite piece of media could be gay makes you uncomfortable, perhaps you meed to examine why you feel that way. Keep in mind that LGBTQ+ people already have to see countless pieces of mainstream media filled with cisgender heterosexual characters without a single LGBTQ+ character even existing.

+

Frankly, opposing the concept or existence of same-gender romance mods for video games is homophobic. As a gay person, this is a stance I will not change my mind on. Any comment or message that tries to argue with me otherwise will be ignored or deleted without response.

+
+
- - Character X being gay does not fit his/her character. - -
-

That is just your opinion, and an opinion I will never agree with. Like it or not, there will always be someone who would like to see gay content for any of the characters affected by my same-gender romance mods.

-
-
+ + Character X being gay does not fit his/her character. + +

That is just your opinion, and an opinion I will never agree with. Like it or not, there will always be someone who would like to see gay content for any of the characters affected by my same-gender romance mods.

+
+

Mod Specific Questions

@@ -563,57 +549,54 @@

Alternate Revan Romances REDUX

- - Will you make Juhani a romance option for male Revan too in Alternate Revan Romances REDUX? - -
-

No. I will never make Juhani a romance option for male characters under any circumstances. I also do not support any mods that make Juhani a romance option for male characters.

-

It is my firm belief that Juhani should remain a lesbian and her romance should remain exclusive to female characters because she is an officially confirmed lesbian character. Read this article about my stance on protecting Juhani's status as a lesbian, and why.

-
-
+ + Will you make Juhani a romance option for male Revan too in Alternate Revan Romances REDUX? + +

No. I will never make Juhani a romance option for male characters under any circumstances. I also do not support any mods that make Juhani a romance option for male characters.

+

It is my firm belief that Juhani should remain a lesbian and her romance should remain exclusive to female characters because she is an officially confirmed lesbian character. Read this article about my stance on protecting Juhani's status as a lesbian, and why.

+
+
- - The AI-generated voice for Juhani in the Juhani cameo add-on is robotic. - -
-

I know an AI cannot beat a human voice actor when it comes to delivering emotions, but getting a voice actor doing a Juhani impression instead of an AI for those new lines is much easier said than done. I do not have the money to hire voice actors, and whether I can find a voice actor who is able to do a Juhani impression is another big question, especially given how unique Juhani's voice is. An AI voice synthiser is genuinely the best option for me with the very limited resources I have as one person and fan of the game who makes mods for free. Unless someone is willing to volunteer to voice Juhani for a mod, likely for free, I can never make any promise that there will be an actual voice actor for Juhani's dialogue in this mod.

-
-
+ + The AI-generated voice for Juhani in the Juhani cameo add-on is robotic. + +

I know an AI cannot beat a human voice actor when it comes to delivering emotions, but getting a voice actor doing a Juhani impression instead of an AI for those new lines is much easier said than done. I do not have the money to hire voice actors, and whether I can find a voice actor who is able to do a Juhani impression is another big question, especially given how unique Juhani's voice is. An AI voice synthiser is genuinely the best option for me with the very limited resources I have as one person and fan of the game who makes mods for free. Unless someone is willing to volunteer to voice Juhani for a mod, likely for free, I can never make any promise that there will be an actual voice actor for Juhani's dialogue in this mod.

+
+

Handmaiden and Female Exile - Disciple and Male Exile Romances

- - I am using your Handmaiden romance mod while playing as a female player character, but Handmaiden does not join my party after I leave the Telos Academy! - -
-

If Handmaiden does not join your female Exile's party when you are using my Handmaiden romance mod, the possible causes for this happening include:

-
    -
  • You did not install my mod correctly. Either you get errors when installing the “Default Installation” option, or you did not install DarthTyren's PartySwap mod first before installing the “PartySwap Compatible” option of my mod.
  • -
  • You have a holorec.dlg file in the Override folder, either from a mod you are using or a mod you previously used. If there is a holorec.dlg in your Override folder, delete it.
  • -
  • You may have some leftover Steam Workshop folders in your Steam directory that overrides the portion where Handmaiden is supposed to join your party. To solve this, go to the Steam Workshop folder in your Steam directory (/\Steam\SteamApps\Workshop\), and delete all the sub-folders in the Steam Workshop folder.
  • -
  • Similar to the above, you may have some leftover files from a mod you used in your previous playthrough in your KotOR 2 game directory that interferes the portion where Handmaiden is supposed to join your party. The best way to solve this is to uninstall your game, delete your KotOR 2 game folder entirely, and then re-install the game and the mods you want to use.
  • -
-
-
+ + I am using your Handmaiden romance mod while playing as a female player character, but Handmaiden does not join my party after I leave the Telos Academy! + +

If Handmaiden does not join your female Exile's party when you are using my Handmaiden romance mod, the possible causes for this happening include:

+ +
+
- - For your Handmaiden/Disciple romance mod, can you make it so you always recruit Handmaiden or Disciple only regardless of the Exile's gender? - -
-

No, and I see no point in making such mod when DarthTyren's PartySwap mod already exists to allow you to recruit both Handmaiden and Disciple in a single playthrough regardless of the Exile's gender. Additionally, my mod's primary goal is enabling same-gender romfnce options, so neither male Exile/Handmaiden nor female Exile/Disciple romance is a priority of my mod.

-

Therefore, if you want Handmaiden or Disciple in your party regardless of your Exile's gender, my recommendation is to install PartySwap. If you also want same-gender romance with Handmaiden or Disciple, install the PartySwap compatible installation option of my mod after PartySwap. Even if you prefer Handmaiden to Disciple, or vice versa, I will still recommend you to use PartySwap instead so you can get the most out of the party members in a single playthrough.

-
-
+ + For your Handmaiden/Disciple romance mod, can you make it so you always recruit Handmaiden or Disciple only regardless of the Exile's gender? + +

No, and I see no point in making such mod when DarthTyren's PartySwap mod already exists to allow you to recruit both Handmaiden and Disciple in a single playthrough regardless of the Exile's gender. Additionally, my mod's primary goal is enabling same-gender romfnce options, so neither male Exile/Handmaiden nor female Exile/Disciple romance is a priority of my mod.

+

Therefore, if you want Handmaiden or Disciple in your party regardless of your Exile's gender, my recommendation is to install PartySwap. If you also want same-gender romance with Handmaiden or Disciple, install the PartySwap compatible installation option of my mod after PartySwap. Even if you prefer Handmaiden to Disciple, or vice versa, I will still recommend you to use PartySwap instead so you can get the most out of the party members in a single playthrough.

+
+
- - I am using your Handmaiden romance mod, but I cannot spar with the Handmaiden when she joins my party! - -
-

This is not a problem with my mod. The FAQ of The Sith Lords Restored Content Mod (TSLRCM)'s mod page and Read Me file already addressed this:

-
Due to a bug, sparring with Handmaiden while in outer space (directly after leaving the Telos Academy) made the fight unwinnable. So for TSLRCM you will have to travel to another planet, exit and re-enter for the option to appear, giving a glitch-free sparring. It's not gone, no worries!
-
-
+ + I am using your Handmaiden romance mod, but I cannot spar with the Handmaiden when she joins my party! + +

This is not a problem with my mod. The FAQ of The Sith Lords Restored Content Mod (TSLRCM)'s mod page and Read Me file already addressed this:

+
+

Due to a bug, sparring with Handmaiden while in outer space (directly after leaving the Telos Academy) made the fight unwinnable. So for TSLRCM you will have to travel to another planet, exit and re-enter for the option to appear, giving a glitch-free sparring. It's not gone, no worries!

+
+
+ diff --git a/src/shrines/starwarskotor/articles/faq-same-gender-romance-mods.md b/src/shrines/starwarskotor/articles/faq-same-gender-romance-mods.md index 7871d817..e7d76858 100644 --- a/src/shrines/starwarskotor/articles/faq-same-gender-romance-mods.md +++ b/src/shrines/starwarskotor/articles/faq-same-gender-romance-mods.md @@ -1,11 +1,12 @@ --- articleTitle: "Frequently Asked Questions (FAQ) for My Star Wars: KotOR Same-Gender Romance Mods" date: 2021-09-25 -updated: 2024-04-19 +updated: 2024-05-07 desc: "Frequently asked questions for my same-gender romance mods for Star Wars: Knights of the Old Republic series." tags: kotor both articles categories: ["star wars kotor", "star wars kotor 2", "modding"] toc: true +templateEngineOverride: njk,md --- *(Note: This FAQ article was originally published on Nexus Mods. I decided to host this article on my own website instead for better management and formatting)* @@ -15,11 +16,9 @@ This article compiles the frequently asked questions I have received for my same

PLEASE READ THIS ARTICLE BEFORE ASKING QUESTIONS ABOUT MY ROMANCE MODS!

My same-gender romance mods for KotOR 1 include: - * [Carth Onasi and Male PC Romance](https://deadlystream.com/files/file/2140-carth-onasi-and-male-pc-romance/) My same-gender romance mods for KotOR 2 include: - * [Alternate Revan Romances REDUX](https://deadlystream.com/files/file/1004-alternate-revan-romances-redux/) * [Atton Rand and Male Exile Romance](https://deadlystream.com/files/file/972-atton-rand-and-male-exile-romance/) * [Dahnis Flirt Option for Female PC](https://deadlystream.com/files/file/1400-dahnis-flirt-option-for-female-pc/) @@ -31,234 +30,154 @@ I have also compiled a [list of all the same-gender romance mods](/shrines/starw ## Technical Questions -
- - I am having problems with your mod / I cannot get your mod to work / Your mod does not work for me. - -
-

Please make sure you have downloaded and installed the latest version of my mods, and read the Read Me files of my mods to make sure you have followed ALL the information and instructions in my Read Me files before asking questions for technical support.

-

When you are asking for technical support, please provide details for the issues you encountered: when and how did your problem start happening and what mods you have installed. Simply saying "mod doesn't work" DOES NOT help the mod author to figure out the cause of your issue. When I ask you for more details, please answer my questions honestly, so I can identify how to solve your problems. Telling me ALL the mods you use will help me greatly in figuring out if your issue was caused by mod conflict or not.

-

If you play KotOR 2 on Steam, make sure there are no leftover Steam Workshop folders in your Steam directory, because Steam Workshop mods will likely conflict with my mods, and even unsubscribing Steam Workshop mods does not always remove all Workshop mod files completely. To check for any leftover Steam Workshop files, go to the Steam Workshop folder in your Steam directory (/\Steam\SteamApps\Workshop\), and delete all the sub-folders in the Steam Workshop folder if they are present.

-
-
+{% qna 'I am having problems with your mod / I cannot get your mod to work / Your mod does not work for me.' %} +Please make sure you have downloaded and installed the latest version of my mods, and read the Read Me files of my mods to make sure you have followed ALL the information and instructions in my Read Me files before asking questions for technical support. -
- - When I installed your mod, I got the error message: "[ERROR] Unhandled exception: Access violation at address [a bunch of numbers]. Write of address [a bunch of numbers] (0)". - -
-

Try to right-click your {% cite "KotOR 2" %} folder or subfolders, go to Properties and uncheck the "Read-only", then try to install my mod again to see if it works.

-
-
+When you are asking for technical support, please provide details for the issues you encountered: when and how did your problem start happening and what mods you have installed. Simply saying "mod doesn't work" DOES NOT help the mod author to figure out the cause of your issue. When I ask you for more details, please answer my questions honestly, so I can identify how to solve your problems. Telling me ALL the mods you use will help me greatly in figuring out if your issue was caused by mod conflict or not. -
- - When installing your {% cite "KotOR 2" %} mod, I got "Destination file "Modules\[____].mod" does not exist at the specified location! Skipping section... [Error]" and other similar errors, even though I had installed the installer (.exe) version of The Sith Lords Restored Content Mod. - -
-

First, go to the folder where your {% cite "KotOR 2" %} game is installed, and go to the Modules folder, then check if the .mod files mentioned in the error messages are in your Modules folder.

-

For example, for Handmaiden and Female Exile – Disciple and Male Exile Romance mod, you need to check if these .mod files are in your Modules folder:

-
    -
  • 003EBO.mod
  • -
  • 006EBO.mod
  • -
  • 262TEL.mod
  • -
  • 301NAR.mod
  • -
  • 303NAR.mod
  • -
  • 402DXN.mod
  • -
  • 602DAN.mod
  • -
  • 610DAN.mod
  • -
  • 650DAN.mod
  • -
  • 907MAL.mod
  • -
  • 908MAL.mod
  • -
  • 909MAL.mod
  • -
  • 950COR.mod
  • -
-

If you cannot find those .mod files in your Modules folder, your issue might be caused by your computer registering two different installation locations for {% cite "KotOR 2" %}. I suggest you check out this guide on how to make sure your computer recognize the version of {% cite "KotOR 2" %} game where you want to install KotOR 2 mods on. While the guide focuses on Steam version of KotOR 2, you could edit the registry to make your computer properly recognise the installation location of your KotOR 2 game.

-

Here are the default installation locations of {% cite "KotOR 2" %} depending on the game version:

-
    -
  • Steam (32-bit Windows): C:\Program Files\Steam\steamapps\common\Knights of the Old Republic II
  • -
  • Steam (64-bit Windows): C:\Program Files (x86)\Steam\steamapps\common\Knights of the Old Republic II
  • -
  • Retail CD (32-bit Windows): C:\Program Files\LucasArts\SWKotOR2\
  • -
  • Retail CD (64-bit Windows): • C:\Program Files (x86)\LucasArts\SWKotOR2\
  • -
  • Steam (32-bit Windows): C:\GOG Games\Star Wars - KotOR2
  • -
-

If you do not know if you have Windows 64-bit or 32-bit, refer this article to find out.

-
-
+If you play KotOR 2 on Steam, **make sure there are no leftover Steam Workshop folders in your Steam directory**, because Steam Workshop mods will likely conflict with my mods, and even unsubscribing Steam Workshop mods does not always remove all Workshop mod files completely. To check for any leftover Steam Workshop files, go to the Steam Workshop folder in your Steam directory (/\Steam\SteamApps\Workshop\), and delete all the sub-folders in the Steam Workshop folder if they are present. +{% endqna %} -
- - Will you upload your mods to Steam Workshop? - -
-

NO. I do not use Steam Workshop, and frankly, I hate the Steam Workshop for how terrible it is for modding {% cite "KotOR 2" %} and how much mod compatibility issues it causes. I suggest you read this post on why using Steam Workshop is NOT recommend for modding {% cite "KotOR 2" %}. Therefore, I DO NOT want any of my mods to be added to the Steam Workshop.

-

STOP ASKING FOR ANY OF MY MODS TO BE ADDED THE STEAM WORKHOP. MY ASNWER WILL ALWAYS BE A FIRM NO, FULL STOP. NO EXCEPTIONS.

-
-
+{% qna 'When I installed your mod, I got the error message: "[ERROR] Unhandled exception: Access violation at address [a bunch of numbers]. Write of address [a bunch of numbers] (0)".' %} +Try to right-click your {% cite "KotOR 2" %} folder or subfolders, go to Properties and uncheck the "Read-only", then try to install my mod again to see if it works. +{% endqna %} -
- - I am having problems a KotOR 2 mod of yours, and I am using the Steam Workshop. Can you help me? - -
-

See my answer to the previous question. I am not responsible for any bugs caused by you using any mods from the Steam Workshop. The only suggestion I will give you for compatibility issues between my mods and the Steam Workshop is to get rid of all your Steam Workshop mods entirely, and make sure there are no leftover Steam Workshop folders in your Steam directory. In order to do this, go to the Steam Workshop folder in your Steam directory (/\Steam\SteamApps\Workshop\), and delete all the sub-folders in the Steam Workshop folder.

-
-
+{% qna 'When installing your KotOR 2 mod, I got "Destination file "Modules\[____].mod" does not exist at the specified location! Skipping section... [Error]" and other similar errors, even though I had installed the installer (.exe) version of The Sith Lords Restored Content Mod.' %} +First, go to the folder where your {% cite "KotOR 2" %} game is installed, and go to the Modules folder, then **check if the .mod files mentioned in the error messages are in your Modules folder**. -
- - Does this mod work with [insert a different mod here]? - -
-

Please read the “Mod Compatibility” section of my mod description and Read Me files before asking. If there is a mod you want to use that was not mentioned in my mod description and Read Me files, you can still ask me. Just make sure you tell me the actual name of the mod and ideally, provide a link to the mod you want to ask about, so I can check the mod out myself to confirm if it is compatible with my mod. Do not expect me to know the existence of every single KotOR mod out there.

-
-
+For example, for Handmaiden and Female Exile – Disciple and Male Exile Romance mod, you need to check if these .mod files are in your Modules folder: +* 003EBO.mod +* 006EBO.mod +* 262TEL.mod +* 301NAR.mod +* 303NAR.mod +* 402DXN.mod +* 602DAN.mod +* 610DAN.mod +* 650DAN.mod +* 907MAL.mod +* 908MAL.mod +* 909MAL.mod +* 950COR.mod -
- - Are your romance mods compatible with KotOR Community Portal's mod builds? - -
-

Yes, all my mods are compatible with KotOR Community Portal's mod builds.

-

That said, some of my mods require you to install at a very specific point of the mod builds:

-
    -
  • Handmaiden and Female Exile - Disciple and Male Exile Romance should be installed immediately after PartySwap and before Extended Enclave. If you also want to install Extended Enclave, you should use the compatibility patch included in my Handmaiden/Disciple romance mod, instead of the standalone patch I made for the mod build. If you plan on using the Kreia's Fall In-Game Cutscene mod as well, you need to install the compatibility patch included in my mod.
  • -
  • Atton Rand and Male Exile Romance needs to be installed after Kreia's Fall In-Game Cutscene. You also need to install the compatibility patches for Kreia's Fall In-Game Cutscene.
  • -
  • Visas Marr and Female Exile Romance needs to be installed after PartySwap.
  • -
-
-
+If you cannot find those .mod files in your Modules folder, your issue might be caused by your computer registering two different installation locations for {% cite "KotOR 2" %}. I suggest you check out [this guide on how to make sure your computer recognize the version of {% cite "KotOR 2" %} game where you want to install KotOR 2 mods on](https://steamcommunity.com/sharedfiles/filedetails/?id=779622644). While the guide focuses on Steam version of {% cite "KotOR 2" %}, you could edit the registry to make your computer properly recognise the installation location of your {% cite "KotOR 2" %} game. -
- - Can I use your mods with non-English localizations of the {% cite "KotOR" %} games and The Sith Lords Restored Content Mod (TSLRCM)? - -
-

No. I play and mod the {% cite "KotOR" %} game in English exclusively. Some of my mods in particular will cause your game to crash if you are playing a non-English localization of the {% cite "KotOR" %} games and TSLRCM, because those mods add custom dialogues that do not exist in the vanilla game in order to prevent characters from referring to the player character as the wrong gender. The only solution to crashes caused by you playing on a non-English localization is to play the {% cite "KotOR" %} games and TSLRCM in English.

-

If you are interested in making a non-English translation or localization of my mods yourself, you may contact me to ask for my permission to do so. However, since I am not familiar with any of the non-English languages officially supported by the {% cite "KotOR" %} games, I am unable to provide support for any issues players may have with using your non-English translation or localization of my mod.

-
-
+Here are the default installation locations of {% cite "KotOR 2" %} depending on the game version: +* Steam (32-bit Windows): C:\Program Files\Steam\steamapps\common\Knights of the Old Republic II +* Steam (64-bit Windows): C:\Program Files (x86)\Steam\steamapps\common\Knights of the Old Republic II +* Retail CD (32-bit Windows): C:\Program Files\LucasArts\SWKotOR2\ +* Retail CD (64-bit Windows): C:\Program Files (x86)\LucasArts\SWKotOR2\ +* Steam (32-bit Windows): C:\GOG Games\Star Wars - KotOR2 -
- - For your {% cite "KotOR 2" %} mods that require The Sith Lords Restored Content Mod (TSLRCM) to work, will you make an alternate version that does not require TSLRCM? - -
-

No, I will not make a no-TSLRCM version of my mods that require TSLRCM to function. TSLRCM is widely agreed by players, including KotOR modders, to be an essential mod for the best experience with {% cite "KotOR 2" %}. Making a non-TSLRCM version of content mod like this would require me to spend extra time to replay {% cite "KotOR 2" %} without TSLRCM, and therefore subjecting myself to a lesser experience with the game, which I consider a massive waste of my time. In general, if you see any {% cite "KotOR 2" %} mod that requires TSLRCM to work (not just my mods), do not expect to see a non-TSLRCM version.

-

If you are having issues with using TSLRCM, I suggest you report the bugs you encountered and ask for help for solving your issues on the TSLRCM forum on Deadly Stream.

-
-
+If you do not know if you have Windows 64-bit or 32-bit, [refer this article to find out](https://www.lifewire.com/am-i-running-a-32-bit-or-64-bit-version-of-windows-2624475){target="_blank"}. +{% endqna %} -
- - How to install your mods on the Xbox/Android/iOS/Nintendo Switch/any other non-PC version of {% cite "KotOR" %} or {% cite "KotOR 2" %}? - -
-

Sorry, I cannot help directly with modding the KotOR games on any console or mobile devices, because I only own the PC version of the {% cite "KotOR" %} games. I make no promises that I will port my KotOR mods for those platforms specifically either.

-

Some of my mods require TSLPatcher to install to make the mod work properly, especially if you also want to use other mods in addition to my mods and for {% cite "KotOR 2" %}, The Sith Lords Restored Content Mod. Simply copying and pasting files from my mod to your game's directory does NOT guarantee my mod will work as intended, and you may encounter bugs that could possibly game-breaking.

-

For Android and iOS users, I suggest referring to the KotOR Community Portal's modding guide, specifically their general instructions in their mobile mod builds. See this page for {% cite "KotOR 1" %} and this page for {% cite "KotOR 2" %}.

-

For Nintendo Switch users, in order to mod the KotOR game on Switch, first you need to hack your Switch or install a modchip in your Switch, then use the KotOR Switch Modding Framework and KotOR II Switch Modding Framework to install mods. According to JacqylFrost, the creator of these frameworks, both TSLRCM and my Handmaiden same-geneder romance mod work with the KotOR 2 version of the framework. I suggest you ask JacqylFrost directly if you need help with modding the KotOR games on Switch.

-

For Steam Deck users, you may refer to JacqylFrost's Steam Deck modding guide on the KotOR subreddit.

-
-
+{% qna 'Will you upload your mods to Steam Workshop?' %} +**NO.** I do not use Steam Workshop, and frankly, I hate the Steam Workshop for how terrible it is for modding {% cite "KotOR 2" %} and how much mod compatibility issues it causes. I suggest you read [this post on why using Steam Workshop is NOT recommend for modding {% cite "KotOR 2" %}](https://deadlystream.com/topic/7321-why-not-to-use-the-steam-workshop/). Therefore, I DO NOT want any of my mods to be added to the Steam Workshop. + +**STOP ASKING FOR ANY OF MY MODS TO BE ADDED THE STEAM WORKHOP. MY ASNWER WILL ALWAYS BE A FIRM _NO_, FULL STOP. NO EXCEPTIONS.** +{% endqna %} + +{% qna 'I am having problems a KotOR 2 mod of yours, and I am using the Steam Workshop. Can you help me?' %} +See my answer to the previous question. I am not responsible for any bugs caused by you using any mods from the Steam Workshop. The only suggestion I will give you for compatibility issues between my mods and the Steam Workshop is to get rid of all your Steam Workshop mods entirely, and make sure there are no leftover Steam Workshop folders in your Steam directory. In order to do this, go to the Steam Workshop folder in your Steam directory (/\Steam\SteamApps\Workshop\), and delete all the sub-folders in the Steam Workshop folder. +{% endqna %} + +{% qna 'Does this mod work with [insert a different mod here]?' %} +Please read the “Mod Compatibility” section of my mod description and Read Me files before asking. If there is a mod you want to use that was not mentioned in my mod description and Read Me files, you can still ask me. Just make sure you tell me the actual name of the mod and ideally, provide a link to the mod you want to ask about, so I can check the mod out myself to confirm if it is compatible with my mod. Do not expect me to know the existence of every single KotOR mod out there. +{% endqna %} + +{% qna "Are your romance mods compatible with [KotOR Community Portal's mod builds](https://kotor.neocities.org/modding/){target='_blank'}?" %} +Yes, all my mods are compatible with KotOR Community Portal's mod builds. + +That said, some of my mods require you to install at a very specific point of the mod builds: +* Handmaiden and Female Exile - Disciple and Male Exile Romance should be installed immediately after PartySwap and before Extended Enclave. If you also want to install Extended Enclave, you should use the compatibility patch included in my Handmaiden/Disciple romance mod, instead of the [standalone patch](https://deadlystream.com/files/file/1304-partyswap-and-extended-enclave-compatibility-patch/) I made for the mod build. If you plan on using the Kreia's Fall In-Game Cutscene mod as well, you need to install the compatibility patch included in my mod. +* Atton Rand and Male Exile Romance needs to be installed after Kreia's Fall In-Game Cutscene. You also need to install the compatibility patches for Kreia's Fall In-Game Cutscene. +* Visas Marr and Female Exile Romance needs to be installed after PartySwap. +{.content-list} +{% endqna %} + +{% qna 'Can I use your mods with non-English localizations of the KotOR games and The Sith Lords Restored Content Mod (TSLRCM)?' %} +No. I play and mod the {% cite "KotOR" %} game in English exclusively. Some of my mods in particular will cause your game to crash if you are playing a non-English localization of the {% cite "KotOR" %} games and TSLRCM, because those mods add custom dialogues that do not exist in the vanilla game in order to prevent characters from referring to the player character as the wrong gender. The only solution to crashes caused by you playing on a non-English localization is to play the {% cite "KotOR" %} games and TSLRCM in English. + +If you are interested in making a non-English translation or localization of my mods yourself, you may contact me to ask for my permission to do so. However, since I am not familiar with any of the non-English languages officially supported by the {% cite "KotOR" %} games, I am unable to provide support for any issues players may have with using your non-English translation or localization of my mod. +{% endqna %} + +{% qna 'For your KotOR 2 mods that require The Sith Lords Restored Content Mod (TSLRCM) to work, will you make an alternate version that does not require TSLRCM?' %} +No, I will not make a no-TSLRCM version of my mods that require TSLRCM to function. TSLRCM is widely agreed by players, including KotOR modders, to be an essential mod for the best experience with {% cite "KotOR 2" %}. Making a non-TSLRCM version of content mod like this would require me to spend extra time to replay {% cite "KotOR 2" %} without TSLRCM, and therefore subjecting myself to a lesser experience with the game, which I consider a massive waste of my time. In general, if you see any {% cite "KotOR 2" %} mod that requires TSLRCM to work (not just my mods), do not expect to see a non-TSLRCM version. + +If you are having issues with using TSLRCM, I suggest you report the bugs you encountered and ask for help for solving your issues on the [TSLRCM forum on Deadly Stream](https://deadlystream.com/forum/4-tslrcm/){target="_blank"}. +{% endqna %} + +{% qna 'How to install your mods on the Xbox/Android/iOS/Nintendo Switch/any other non-PC version of KotOR or KotOR 2?' %} +Sorry, **I cannot help directly with modding the KotOR games on any console or mobile devices, because I only own the PC version of the {% cite "KotOR" %} games**. I make no promises that I will port my KotOR mods for those platforms specifically either. + +Some of my mods require TSLPatcher to install to make the mod work properly, especially if you also want to use other mods in addition to my mods and for {% cite "KotOR 2" %}, The Sith Lords Restored Content Mod. Simply copying and pasting files from my mod to your game's directory does NOT guarantee my mod will work as intended, and you may encounter bugs that could possibly game-breaking. + +For Android and iOS users, I suggest referring to the [KotOR Community Portal's modding guide](https://kotor.neocities.org/modding/){target="_blank"}, specifically their general instructions in their mobile mod builds. See [this page for {% cite "KotOR 1" %}](https://kotor.neocities.org/modding/mod_builds/k1/full_mobile#General_Instructions){target="_blank"} and [this page for {% cite "KotOR 2" %}](https://kotor.neocities.org/modding/mod_builds/k2/full_mobile#General_Instructions){target="_blank"}. + +For Nintendo Switch users, in order to mod the KotOR game on Switch, first you need to hack your Switch or install a modchip in your Switch, then use the [KotOR Switch Modding Framework](https://deadlystream.com/files/file/2102-kotor-switch-modding-framework/){target="_blank"} and [KotOR II Switch Modding Framework](https://deadlystream.com/files/file/2106-kotor-ii-switch-modding-framework/){target="_blank"} to install mods. According to JacqylFrost, the creator of these frameworks, both TSLRCM and my Handmaiden same-geneder romance mod work with the KotOR 2 version of the framework. I suggest you ask JacqylFrost directly if you need help with modding the KotOR games on Switch. + +For Steam Deck users, you may refer to JacqylFrost's [Steam Deck modding guide](https://www.reddit.com/r/kotor/comments/10horqp/steam_deck_modding_including_modbuild/){target="_blank"} on the KotOR subreddit. +{% endqna %} ## Mod Content Questions -
- - Will you add kissing scenes to your romance mods? - -
-

No. The goal of my same-gender romance mods is not necessary to add new content, but to allow players to experience the pre-existing romance content in the {% cite "KotOR" %} series without the heterosexual gender restrictions. Kissing scenes are beyond the scope of my mods, and I do not necessary have the skills required (such as modelling, animations, etc.) to create them either, especially given how limited the animations in these old games are.

-

For Carth Onasi and Male PC Romance mod for {% cite "KotOR 1" %}, if you want your male PC to kiss Carth, you may install cjt0202's Carth Romance Fix mod, then install the compatibility patch provided in my mod.

-
-
+{% qna 'Will you add kissing scenes to your romance mods?' %} +No. The goal of my same-gender romance mods is not necessary to add new content, but to allow players to experience the pre-existing romance content in the {% cite "KotOR" %} series without the heterosexual gender restrictions. Kissing scenes are beyond the scope of my mods, and I do not necessary have the skills required (such as modelling, animations, etc.) to create them either, especially given how limited the animations in these old games are. -
- - Will you make a romance mod for Canderous/Bao-Dur/Mira/any other character with no romance content in the vanilla game? - -
-

No. Due to the fact that these characters were never intended to be romance options for the player character, creating romance content for these characters require extra work and effort, namely writing new dialogue, scripting and animating new scenes, and ideally, finding voice actors or using voice synthesithers for these new content, because some people (myself included) find it immersion-breaking to see party member suddenly become silent in certain lines despite being voiced in every other dialogue. This goes beyond my modding capabilities, and I do not have enough time and desire to put this large amount of work in video game mods for the foreseeable future.

-
-
+For Carth Onasi and Male PC Romance mod for {% cite "KotOR 1" %}, if you want your male PC to kiss Carth, you may install cjt0202's [Carth Romance Fix](http://www.cjt0202.net/carth_romance.php){target="_blank"} mod, then install the compatibility patch provided in my mod. +{% endqna %} -
- - Why do you make everyone gay? - -
-

I am a lesbian who would like to see more representation of LGBTQ+ people and relationships in media, including {% cite "Star Wars" %}, and I am not the only one who feels this way. I made these same-gender romance mods for fellow LGBTQ+ players who want more gay content in {% cite "KotOR" %} as well. I find {% cite "KotOR 2" %}'s complete lack of same-gender romance options especially disaappointing, since the first {% cite "KotOR" %} at least has Juhani as a canon lesbian romance option, so I made these mods to fill the void. In fact, after releasing my same-gender romance mods, many other LGBTQ+ players have expressed gratitute for the existence of these mods, and consider these mods a huge improvement to their {% cite "KotOR" %} experience.

-

Cisgender heterosexual people already get countless representations in media, including {% cite "Star Wars" %}, bcause cishet people are considered the default and the norm. If the idea that everyone in your favorite piece of media could be gay makes you uncomfortable, perhaps you meed to examine why you feel that way. Keep in mind that LGBTQ+ people already have to see countless pieces of mainstream media filled with cisgender heterosexual characters without a single LGBTQ+ character even existing. -

Frankly, opposing the concept of same-gender romance mods for video games for any reason is homophobic. As a gay person, this is a stance I will not change my mind on. Any comment or message that tries to argue with me otherwise will be ignored or deleted without response.

-
-
+{% qna 'Will you make a romance mod for Canderous/Bao-Dur/Mira/any other character with no romance content in the vanilla game?' %} +No. Due to the fact that these characters were never intended to be romance options for the player character, creating romance content for these characters require extra work and effort, namely writing new dialogue, scripting and animating new scenes, and ideally, finding voice actors or using voice synthesithers for these new content, because some people (myself included) find it immersion-breaking to see party member suddenly become silent in certain lines despite being voiced in every other dialogue. This goes beyond my modding capabilities, and I do not have enough time and desire to put this large amount of work in video game mods for the foreseeable future. +{% endqna %} -
- - Character X being gay does not fit his/her character. - -
-

That is just your opinion, and an opinion I will never agree with. Like it or not, there will always be someone who would like to see gay content for any of the characters affected by my same-gender romance mods.

-
-
+{% qna 'Why do you make everyone gay?' %} +I am a lesbian who would like to see more representation of LGBTQ+ people and relationships in media, including {% cite "Star Wars" %}, and I am not the only one who feels this way. I made these same-gender romance mods for fellow LGBTQ+ players who want more gay content in {% cite "KotOR" %} as well. I find {% cite "KotOR 2" %}'s complete lack of same-gender romance options especially disaappointing, since the first {% cite "KotOR" %} at least has Juhani as a canon lesbian romance option, so I made these mods to fill the void. In fact, after releasing my same-gender romance mods, many other LGBTQ+ players have expressed gratitute for the existence of these mods, and consider these mods a huge improvement to their {% cite "KotOR" %} experience. + +Cisgender heterosexual people already get countless representations in media, including {% cite "Star Wars" %}, bcause cishet people are considered the default and the norm. If the idea that everyone in your favorite piece of media could be gay makes you uncomfortable, perhaps you meed to examine why you feel that way. Keep in mind that **LGBTQ+ people already have to see countless pieces of mainstream media filled with cisgender heterosexual characters without a single LGBTQ+ character even existing**. + +Frankly, opposing the concept or existence of same-gender romance mods for video games is homophobic. As a gay person, this is a stance I will not change my mind on. Any comment or message that tries to argue with me otherwise will be ignored or deleted without response. +{% endqna %} + +{% qna 'Character X being gay does not fit his/her character.' %} +That is just your opinion, and an opinion I will never agree with. Like it or not, there will always be someone who would like to see gay content for any of the characters affected by my same-gender romance mods. +{% endqna %} ## Mod Specific Questions ### Alternate Revan Romances REDUX -
- - Will you make Juhani a romance option for male Revan too in Alternate Revan Romances REDUX? - -
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No. I will never make Juhani a romance option for male characters under any circumstances. I also do not support any mods that make Juhani a romance option for male characters.

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It is my firm belief that Juhani should remain a lesbian and her romance should remain exclusive to female characters because she is an officially confirmed lesbian character. Read this article about my stance on protecting Juhani's status as a lesbian, and why.

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+{% qna 'Will you make Juhani a romance option for male Revan too in Alternate Revan Romances REDUX?' %} +**No**. I will **_never_** make Juhani a romance option for male characters under _any_ circumstances. I also do not support any mods that make Juhani a romance option for male characters. -
- - The AI-generated voice for Juhani in the Juhani cameo add-on is robotic. - -
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I know an AI cannot beat a human voice actor when it comes to delivering emotions, but getting a voice actor doing a Juhani impression instead of an AI for those new lines is much easier said than done. I do not have the money to hire voice actors, and whether I can find a voice actor who is able to do a Juhani impression is another big question, especially given how unique Juhani's voice is. An AI voice synthiser is genuinely the best option for me with the very limited resources I have as one person and fan of the game who makes mods for free. Unless someone is willing to volunteer to voice Juhani for a mod, likely for free, I can never make any promise that there will be an actual voice actor for Juhani's dialogue in this mod.

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+It is my firm belief that Juhani should remain a lesbian and her romance should remain exclusive to female characters because she is an officially confirmed lesbian character. [Read this article about my stance on protecting Juhani's status as a lesbian, and why](../keep-juhani-a-lesbian). +{% endqna %} + +{% qna 'The AI-generated voice for Juhani in the Juhani cameo add-on is robotic.' %} +I know an AI cannot beat a human voice actor when it comes to delivering emotions, but getting a voice actor doing a Juhani impression instead of an AI for those new lines is much easier said than done. I do not have the money to hire voice actors, and whether I can find a voice actor who is able to do a Juhani impression is another big question, especially given how unique Juhani's voice is. An AI voice synthiser is genuinely the best option for me with the very limited resources I have as one person and fan of the game who makes mods for free. Unless someone is willing to volunteer to voice Juhani for a mod, likely for free, I can never make any promise that there will be an actual voice actor for Juhani's dialogue in this mod. +{% endqna %} ### Handmaiden and Female Exile - Disciple and Male Exile Romances -
- - I am using your Handmaiden romance mod while playing as a female player character, but Handmaiden does not join my party after I leave the Telos Academy! - -
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If Handmaiden does not join your female Exile's party when you are using my Handmaiden romance mod, the possible causes for this happening include:

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  • You did not install my mod correctly. Either you get errors when installing the “Default Installation” option, or you did not install DarthTyren's PartySwap mod first before installing the “PartySwap Compatible” option of my mod.
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  • You have a holorec.dlg file in the Override folder, either from a mod you are using or a mod you previously used. If there is a holorec.dlg in your Override folder, delete it.
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  • You may have some leftover Steam Workshop folders in your Steam directory that overrides the portion where Handmaiden is supposed to join your party. To solve this, go to the Steam Workshop folder in your Steam directory (/\Steam\SteamApps\Workshop\), and delete all the sub-folders in the Steam Workshop folder.
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  • Similar to the above, you may have some leftover files from a mod you used in your previous playthrough in your {% cite "KotOR 2" %} game directory that interferes the portion where Handmaiden is supposed to join your party. The best way to solve this is to uninstall your game, delete your {% cite "KotOR 2" %} game folder entirely, and then re-install the game and the mods you want to use.
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+{% qna 'I am using your Handmaiden romance mod while playing as a female player character, but Handmaiden does not join my party after I leave the Telos Academy!' %} +If Handmaiden does not join your female Exile's party when you are using my Handmaiden romance mod, the possible causes for this happening include: -
- - For your Handmaiden/Disciple romance mod, can you make it so you always recruit Handmaiden or Disciple only regardless of the Exile's gender? - -
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No, and I see no point in making such mod when DarthTyren's PartySwap mod already exists to allow you to recruit both Handmaiden and Disciple in a single playthrough regardless of the Exile's gender. Additionally, my mod's primary goal is enabling same-gender romfnce options, so neither male Exile/Handmaiden nor female Exile/Disciple romance is a priority of my mod.

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Therefore, if you want Handmaiden or Disciple in your party regardless of your Exile's gender, my recommendation is to install PartySwap. If you also want same-gender romance with Handmaiden or Disciple, install the PartySwap compatible installation option of my mod after PartySwap. Even if you prefer Handmaiden to Disciple, or vice versa, I will still recommend you to use PartySwap instead so you can get the most out of the party members in a single playthrough.

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+* **You did not install my mod correctly**. Either you get errors when installing the “Default Installation” option, or you did not install DarthTyren's PartySwap mod first before installing the “PartySwap Compatible” option of my mod. +* **You have a `holorec.dlg` file in the Override folder**, either from a mod you are using or a mod you previously used. If there is a `holorec.dlg` in your Override folder, delete it. +* **You may have some leftover Steam Workshop folders in your Steam directory** that overrides the portion where Handmaiden is supposed to join your party. To solve this, go to the Steam Workshop folder in your Steam directory (/\\Steam\\SteamApps\\Workshop\\), and delete all the sub-folders in the Steam Workshop folder. +* Similar to the above, **you may have some leftover files from a mod you used in your previous playthrough** in your {% cite "KotOR 2" %} game directory that interferes the portion where Handmaiden is supposed to join your party. The best way to solve this is to uninstall your game, delete your {% cite "KotOR 2" %} game folder entirely, and then re-install the game and the mods you want to use. +{.content-list} +{% endqna %} -
- - I am using your Handmaiden romance mod, but I cannot spar with the Handmaiden when she joins my party! - -
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This is not a problem with my mod. The FAQ of The Sith Lords Restored Content Mod (TSLRCM)'s mod page and Read Me file already addressed this:

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Due to a bug, sparring with Handmaiden while in outer space (directly after leaving the Telos Academy) made the fight unwinnable. So for TSLRCM you will have to travel to another planet, exit and re-enter for the option to appear, giving a glitch-free sparring. It's not gone, no worries!
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+{% qna "For your Handmaiden/Disciple romance mod, can you make it so you always recruit Handmaiden or Disciple only regardless of the Exile's gender?" %} +No, and I see no point in making such mod when DarthTyren's PartySwap mod already exists to allow you to recruit both Handmaiden and Disciple in a single playthrough regardless of the Exile's gender. Additionally, my mod's primary goal is enabling same-gender romfnce options, so neither male Exile/Handmaiden nor female Exile/Disciple romance is a priority of my mod. + +Therefore, if you want Handmaiden or Disciple in your party regardless of your Exile's gender, my recommendation is to install PartySwap. If you also want same-gender romance with Handmaiden or Disciple, install the PartySwap compatible installation option of my mod after PartySwap. Even if you prefer Handmaiden to Disciple, or vice versa, I will still recommend you to use PartySwap instead so you can get the most out of the party members in a single playthrough. +{% endqna %} + +{% qna 'I am using your Handmaiden romance mod, but I cannot spar with the Handmaiden when she joins my party!' %} +This is not a problem with my mod. The FAQ of The Sith Lords Restored Content Mod (TSLRCM)'s mod page and Read Me file already addressed this: + +> Due to a bug, sparring with Handmaiden while in outer space (directly after leaving the Telos Academy) made the fight unwinnable. So for TSLRCM you will have to travel to another planet, exit and re-enter for the option to appear, giving a glitch-free sparring. It's not gone, no worries! +{% endqna %}