Yes, all my KotOR mods, not just my same-gender romance mods, are compatible with KotOR Community Portal's mod builds.
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That said, some of my mods require you to install at a very specific point of the mod builds:
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Yes, all my KotOR mods, not just my same-gender romance mods, are compatible with KotOR Community Portal's mod builds. I endorse the mod builds and recommend them to anyone interested in modding the KotOR games, so I am making sure my mods are compatible with the mod builds.
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That said, some of my same-gender romance mods require you to install at very specific points of the mod builds:
Handmaiden and Female Exile - Disciple and Male Exile Romance should be installed immediately after PartySwap and before Extended Enclave. If you want to use PartySwap, make sure you choose the "PartySwap Compatible Installation" option when you install my Handmaiden/Disciple romance mod. If you also want to install Extended Enclave, you should use the compatibility patch included in my Handmaiden/Disciple romance mod, instead of the standalone patch I made for the mod build. If you plan on using Kreia's Fall In-Game Cutscene, you need to install the compatibility patch included in my Handmaiden/Disciple romance mod.
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Atton Rand and Male Exile Romance needs to be installed after PartySwap. If you also use Kreia's Fall In-Game Cutscene, you need to install the compatibility patch provided by Atton Rand and Male Exile Romance.
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Atton Rand and Male Exile Romance should be installed after PartySwap. If you also use Kreia's Fall In-Game Cutscene, you need to install the compatibility patch provided by Atton Rand and Male Exile Romance.
Visas Marr and Female Exile Romance needs to be installed at any point after PartySwap.
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Alternate Revan Romances REDUX must be installed after Thematic Obscured Mausoleum Burial (TOMB), by selecting one of the TOMB Compatible installation options.
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Otherwise, you may install my same-gender romance mods at any point after KOTOR 1 Community Patch (for KotOR 1 mods) or The Sith Lords Restored Content Mod (for KotOR 2 mods).
Can I use your mods with non-English localizations of the KotOR games and The Sith Lords Restored Content Mod (TSLRCM)?
In order to prevent mod conflicts as much as possible, installation order matters a lot if you are using many mods for the KotOR games. Therefore, the full list of my mod build below has been arranged in the proper installation order to make these mods compatible. If you are interested in following my mod build, you should install the mods in the order you are presented with them. Also, when you install the mods according to my build, overwrite any files when prompted.
I usually play KotOR 1 on GOG, though I also own the Steam version of KotOR 1.
I choose the 60 FPS 1920x1080 version. Note that while this is the best KotOR movie cutscene mod for to date, this mod has a huge file size (at least 15 GB), so if you have poor Internet connection or limited drive space, it would be a better idea to use Naelavok's version of remastered cutscenes below instead.
I have always preferred the Ebon Hawk camera angle in KotOR 2, and disliked the vanilla KotOR 1 version, so I consider this mod essential.
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I have always preferred the Ebon Hawk camera angle in KotOR 2, and disliked the vanilla KotOR 1 version as the camera is too close to the player character, making it rather difficult to see the surroundings of the Ebon Hawk because of how much the player character takes up the screen, so I consider this mod essential.
@@ -673,7 +679,7 @@ Here I am compiling a list of all the modifications, or mods in short, that I us
In order to prevent mod conflicts as much as possible, installation order matters a lot if you are using many mods for the KotOR games. Therefore, the full list of my mod build below has been arranged in the proper installation order to make these mods compatible. If you are interested in following my mod build, you should install the mods in the order you are presented with them. Also, when you install the mods according to my build, overwrite any files when prompted.
I own KotOR 2 on both Steam and GOG. I play the Steam version of KotOR 2 with the Aspyr update.
I download k2rs_30fps_1920x1080.7z and k2rs_30fps_mods_1920x1080.7z. Note that while this is the best KotOR movie cutscene mod for to date, this mod has a huge file size (at least 21 GB), so if you have poor Internet connection or limited drive space, it would be a better idea to use Naelavok's version of remastered cutscenes below instead.
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Tier
Tier 2 - Very Important
Installation Note
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Since I also use Ultimate Character Overhaul, I delete P_VisasBB.tpc, P_VisasH01.tpc/.tga, P_VisasHD01.tpc/.tga, and P_VisasHD02.tpc/.tga from the override so this mod's .dds-based files will load.
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Since I also use Ultimate Character Overhaul, I delete P_VisasBB.tpc, P_VisasH01.tpc/.tga, P_VisasHD01.tpc/.tga, and P_VisasHD02.tpc/.tga from the override, so this mod's .dds-based files will load.
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Tier
Tier 3 - Somewhat Important
Installation Note
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After putting the files to my Override folder, I use Photoshop to delete the alpha channel of C_Hutt03.tga, or Vogga the Hutt would appear semi-transparent.
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After putting the files to my Override folder, I use an image editing software to delete the alpha channel of C_Hutt03.tga, or Vogga the Hutt would appear semi-transparent.
Note
This mod was created for KotOR 1, but it work with KotOR 2 as well.
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Note
This mod was created for KotOR 1, but it work with KotOR 2 as well.
Installation Note
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Before moving the files to override, make a copy of N_Duros02.tga and paste it into the same location you extracted the mod to. On a Windows OS, this should create a file called N_Duros.tga-COPY. Rename this file to N_Duros04.tga. Repeat this process with the file N_Duros03, creating two copies and naming them N_Duros05.tga and N_Duros06.tga. When you move all the files to the override, you should be moving eight total.
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Before moving the files to override, make a copy of N_Duros02.tga and paste it into the same location you extracted the mod to. On a Windows OS, this should create a file called N_Duros.tga-COPY. Rename this file to N_Duros04.tga. Repeat this process with the file N_Duros03, creating two copies and naming them N_Duros05.tga and N_Duros06.tga. When you move all the files to the override, you should be moving eight total. Following this, download and install the patch.
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Graphics Improvement
Tier
Tier 3 - Somewhat Important
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Installation Note
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After extracting the archive file, copy the two files within and paste them into the same folder. This should create duplicates of the original files with a slightly different filename (such as PLC_CompPnl-COPY). Take the two copied files and rename them to PLC_CompPnl_b. Make sure you have one .tga filetype and one .txi filetype. When the files are moved to the override, you should be moving four files: PLC_CompPnl.tga, PLC_CompPnl.txi, PLC_CompPnl_b.tga, and PLC_CompPnl_b.txi.
Note
This mod was created for KotOR 1, but it work with KotOR 2 as well.
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Installation Note
+; I install "Main Install - Miners in Player-Style Uniforms", for visual consistency with my choice of installing Beta Peragus Miner Pack to only certain miner officers to wear the beta uniform. I also install the upscaled version of the "OPTION - Burned Skin Textures" component.
Repeat this step for every text file in the folder that has the MOV result.color, r0 line. That can take some time and there might be ways to automate the process but explaining it might take so long that you're probably just better off doing the whole thing manually.
After you pasted this into every file that has the MOV result.color, r0 line near the end, copy all text files into the shader_override folder.