diff --git a/shrines/cassettebeasts/trivia.html b/shrines/cassettebeasts/trivia.html index a0693374..85d86166 100644 --- a/shrines/cassettebeasts/trivia.html +++ b/shrines/cassettebeasts/trivia.html @@ -99,6 +99,63 @@

The ideas for the other Archangels came after Morgante and Aleph. Their themes were kind of arbitrarily chosen to match the design Jay had given them.[2]

+
+

Developer Notes

+ +

Partner Character Dialogue Styles

+

Jay Baylis, the writer of the game, has shared a style guide he wrote during development for writing dialogue for the partner characters in the modding channel of the official Bytten Studio Discord server. This can serves as a reference for anyone who is adding new dialogue for these characters in mods.

+ +

Kayleigh

+

Casual friendly dialogue with very few Americanisms.

+

Common words and phrases:

+ + +

Meredith

+

Often staggers her words, like, uh, this. Uses british slang where appropriate. Most likely to (mildly) swear/curse.

+

Common words and phrases:

+ + +

Eugene

+

American - uses a lot of exclamations! Like this! More like a shonen hero. Less likely to keep up with "lore".

+

Common words and phrases:

+ + +

Felix

+

Opposite of Eugene. Often ends with full stops. Less energetic, more friendly. More likely to discuss the in-universe lore than others.

+

Common words and phrases:

+ + +

Viola

+

Lightly used Shakespearian english. Very formal. Often uses quotes adapted (made less complex) from actual Shakespeare.

+

Common words and phrases:

+ +
+

The Developers