Use Vento syntax for container shortcode
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@ -9,7 +9,7 @@ WARNING: The full list of my mod build contains spoilers for <cite>Star Wars: Kn
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My mod build is not designed for new <cite>KotOR{{ kotor2ShortTitle }}</cite> players, so I will not censor any information that contains spoilers for the game. In general, I do not recommend using mods in your very first playthrough of any video game, so you can judge and choose which mods you want to use after finishing the game for the first time. The only exceptions are the [KotOR 1 Community Patch](https://deadlystream.com/files/file/1258-kotor-1-community-patch/) for {% cite "KotOR 1" %} and [The Sith Lords Restored Content Mod](https://deadlystream.com/files/file/578-tsl-restored-content-mod/) for <cite>KotOR{{ kotor2ShortTitle }}</cite>, which are absolutely essential mods that even if you want to use them in your first playthrough, you definitely have my support.
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If you are going to play <cite>KotOR{{ kotor2ShortTitle }}</cite> for the first time, and you do not mind using mods, I would suggest checking out the Spoiler-Free version of [KotOR Community Portal’s KotOR mod builds](https://kotor.neocities.org/modding/) instead.
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{% endcontainer %}
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{% /container %}
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{% container "article", "content__section" %}
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## Mod Categories
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@ -45,7 +45,7 @@ Restored Content
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Sound Change
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: As the name implies, these mods make changes to the sound in the vanilla game. The sound could be music or ambient audios.
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{% endcontainer %}
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{% /container %}
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{% container "article", "content__section" %}
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## Mod Tiers
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@ -64,4 +64,4 @@ Tier 3 - Somewhat Important
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Tier 4 - Optional
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: This tier indicates mods that make even smaller or more subjective changes than Tier 3 mods, to the point that using these mods is optional. I include Tier 4 mods in my build for the purpose of maximizing my immersion, or because I use these mods for customization purposes for my characters.
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{.deflist-1col}
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{% endcontainer %}
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{% /container %}
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@ -16,7 +16,7 @@ Here I’m compiling a list of all the modifications, or mods in short, that I u
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The format of this mod list is inspired by [KOTOR Community Portal's mod lists](https://kotor.neocities.org/modding/).
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(This mod list was last updated on <time datetime="{{ updated }}">{{ updated | formatDate }}</time>)
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{% endcontainer %}
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{% /container %}
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{% container "article", "content__section" %}
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## Important Notes
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@ -24,7 +24,7 @@ The format of this mod list is inspired by [KOTOR Community Portal's mod lists](
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In order to prevent mod conflicts as much as possible, installation order matters if you are using a lot of mods. Therefore, the full list of my mod build below has been arranged in the proper installation order to make all these mods compatible. If you are interested in following my mod build, you should install the mods in the order you are presented with them.
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It is important to note that **you cannot use mods for the original edition of the {% cite "Mass Effect" %} trilogy in the Legendary Edition, and vice versa**. Therefore, since the release of the Legendary Edition, mod authors need to either port or recreate the original trilogy mods, so they can be used for the Legendary Edition.
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{% endcontainer %}
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{% /container %}
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{% container "article", "content__section" %}
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## Mod Categories
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@ -63,7 +63,7 @@ Restored Content
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Sound Change
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: As the name implies, these mods make changes to the sound in the vanilla game. The sound could be music or ambient audio.
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{% endcontainer %}
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{% /container %}
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{% container "article", "content__section" %}
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## {% cite "Mass Effect Legendary Edition" %} Modding Tools
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@ -71,7 +71,7 @@ Sound Change
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* [ME3Tweaks Mod Manager](https://me3tweaks.com/modmanager/): This mod manager can be used for both the original edition and the Legendary Edition of the Mass Effect trilogy.
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* [Mass Effect Legendary Edition Character Code Translator](https://answers.ea.com/t5/Mass-Effect-Legendary-Edition/Import-your-Shepard-from-the-original-trilogy/td-p/10340553): This app allows you to convert your Shepard’s face code from the original edition of {% cite "Mass Effect 2" %} and {% cite "3" %} into the Legendary Edition. The Legendary Edition adds new options to the character creator, so you cannot just directly copy and paste the face code from the original edition and expect your Shepard to look the same in LE. [[(Download Mass Effect Legendary Edition Character Code Translator from Google Drive)](https://drive.google.com/drive/u/0/folders/1ixMj8Eyvfu6DVczMgSIR826xPO1GfMym)]
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* [Trilogy Save Editor](https://www.nexusmods.com/masseffectlegendaryedition/mods/20): A save editor for the {% cite "Mass Effect" %} trilogy. If you are using any custom hair mods, using a save editor is required.
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{% endcontainer %}
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{% /container %}
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{% container "article", "content__section" %}
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## {% cite "Mass Effect 1" %} Legendary Edition Mods
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@ -1007,7 +1007,7 @@ Installation Note
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: I install (LE1) LCM LE3 Liara Nipples.mem and (LE1) 'Ashley' Nipples.mem.
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---
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{% endcontainer %}
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{% /container %}
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{% container "article", "content__section" %}
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## {% cite "Mass Effect 2" %} Legendary Edition Mods
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@ -2275,7 +2275,7 @@ Installation Note
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: I install (LE2) LCM ERS LE3 Liara Nipples.mem and (LE2) 'Ashley' Nipples.mem.
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---
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{% endcontainer %}
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{% /container %}
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{% container "article", "content__section" %}
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## {% cite "Mass Effect 3" %} Legendary Edition Mods
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@ -3382,4 +3382,4 @@ Category
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: Appearance Change
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---
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{% endcontainer %}
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{% /container %}
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@ -16,7 +16,7 @@ Here I’m compiling a list of all the modifications, or mods in short, that I u
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The format of this mod list is inspired by [KOTOR Community Portal's mod lists](https://kotor.neocities.org/modding/).
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(This mod list was last updated on <time datetime="{{ updated }}">{{ updated | formatDate }}</time>)
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{% endcontainer %}
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{% /container %}
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{% container "article", "content__section" %}
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## Mod Categories
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@ -34,7 +34,7 @@ Interface Change
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Mechanics Change
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: This type of mod makes changes to the game’s system which directly impacts the way you play the game, varying from changing the camera angle of a location to altering the core stats of a class.
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{% endcontainer %}
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{% /container %}
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{% container "article", "content__section" %}
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## Mod Tiers
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@ -53,7 +53,7 @@ Tier 3 - Somewhat Important
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Tier 4 - Optional
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: This tier indicates mods that makes even smaller or more subjective changes than Tier 3 mods, to the point that using these mods are optional. I include Tier 4 mods in my build for the purpose of maximizing my immersion, or because I use these mods for customization purposes for my characters.
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{.deflist-1col}
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{% endcontainer %}
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{% /container %}
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{% container "article", "content__section" %}
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## {% cite "Stardew Valley" %} Mod Build - Full List
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@ -1355,4 +1355,4 @@ Content Patcher Required
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: Yes
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---
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{% endcontainer %}
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{% /container %}
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@ -26,7 +26,7 @@ Initially released in English on 23 April 2020, {% cite "A Summer’s End" %} ha
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{% cite "A Summer’s End" %} is available on [Steam](https://store.steampowered.com/app/1111370/A_Summers_End__Hong_Kong_1986/) and [itch.io](https://oracleandbone.itch.io/a-summers-end). It also has an [official website](https://www.asummersend.com/).
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On 22 April 2023, a day before {% cite "A Summer’s End" %}'s third year anniversary, Oracle and Bone [announced](https://www.asummersend.com/blog-intheocean/a-message-from-oracle-and-bone) a spiritual sequel: [{% cite "In the Ocean I Learned to Float" %}](https://www.asummersend.com/about-intheocean), which takes place in the winter of 1988, two years after the events of {% cite "A Summer’s End" %}.
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{% endcontainer %}
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{% /container %}
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{% container "article", "content__section" %}
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## How I Discovered {% cite "A Summer’s End — Hong Kong 1986" %}
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@ -36,7 +36,7 @@ On 22 April 2023, a day before {% cite "A Summer’s End" %}'s third year annive
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I first learned about {% cite "A Summer’s End — Hong Kong 1986" %} through [Linux Game Consortium](https://linuxgameconsortium.com/a-summers-end-hong-kong-1986-just-announced/), a Linux gaming news website. There was a period where I set up my gaming laptop to dual boot Windows 10 and Linux, so I ended up following Linux gaming news for a while. While Windows is still my main platform for gaming, the discovery of {% cite "A Summer’s End" %} was the biggest unexpected benefit and surprise when I tried out Linux.
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As a lesbian, the premise of a visual novel about a sapphic romance already caught my interest, but what urged me to play it even more was the Hong Kong setting, which made my interest in the game personal, since I am a Cantonese-speaking Chinese lesbian who grew up with Hong Kong media. Not to mention, it is rare to see a fiction that tells of a sapphic love story that takes place in Hong Kong.
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{% endcontainer %}
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{% /container %}
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{% container "article", "content__section" %}
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## Why {% cite "A Summer’s End — Hong Kong 1986" %} Means a Great Deal to Me
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@ -54,7 +54,7 @@ If you ask me to list just one piece of queer art that means everything to me, t
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I seriously cannot recommend {% cite "A Summer’s End" %} enough, especially for Asian sapphic women.
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(I also posted this section of text as my review of {% cite "A Summer’s End" %} on Steam, and [received a lot of support](/blog/posts/2023-10-30-support-for-my-steam-review-of-a-summers-end) for it)
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{% endcontainer %}
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{% /container %}
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{% container "article", "content__section" %}
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## Featured Articles About {% cite "A Summer’s End — Hong Kong 1986" %}
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@ -62,4 +62,4 @@ I seriously cannot recommend {% cite "A Summer’s End" %} enough, especially fo
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* [Trust, Confidence, and Hope in A Summer’s End – Hong Kong 1986: A Reparative Reading](https://www.gamejournal.it/i11-02_poirier-poulin) by Samuel Poirier-Poulin
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You can find [articles and interviews that featured {% cite "A Summer’s End — Hong Kong 1986" %}](https://www.asummersend.com/press-kit-featured-articles) on the official {% cite "A Summer’s End" %} website.
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{% endcontainer %}
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{% /container %}
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@ -32,7 +32,7 @@ You can purchase or download {% cite "Cassette Beasts" %} from the below links:
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* [Nintendo Switch](https://www.nintendo.com/store/products/cassette-beasts-switch/)
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* [Google Play Store](https://play.google.com/store/apps/details?id=com.RawFury.CassetteBeasts)
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* [Apple App Store](https://apps.apple.com/sg/app/cassette-beasts/id6736517805)
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{% endcontainer %}
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{% /container %}
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{% container "article", "content__section" %}
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## Why You Should Play {% cite "Cassette Beasts" %}
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@ -46,7 +46,7 @@ Indie monster collecting games in particular need all the support they can get t
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I cannot recommend {% cite "Cassette Beasts" %} enough if you like monster collecting games, including, if not especially, if you like {% cite "Pokémon" %} but want an indie alternative, or something different after finding {% cite "Pokémon" %} games getting stale, or becoming jaded by the direction of the {% cite "Pokémon" %} games.
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If you need more convincing on how {% cite "Cassette Beasts" %} is much more than a {% cite "Pokémon" %} clone, [I have written a huge essay on this shrine](/shrines/cassettebeasts/articles/cassette-beasts-more-than-a-pokemon-clone).
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{% endcontainer %}
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{% /container %}
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{% container "article", "content__section" %}
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## My Interest In {% cite "Cassette Beasts" %}
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@ -64,7 +64,7 @@ I love {% cite "Cassette Beasts" %} so much that I also purchased its Deluxe Edi
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Moreover, I ended up unlocking all 123 achievements on Steam on 13 March 2024. Very few RPGs make me want to unlock all the achievements, so it is telling how much I love {% cite "Cassette Beasts" %} that I am willing to spend time and effort to work for all the achievements.
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{% cite "Cassette Beasts" %} not only is my Game of the Year of 2023, but also it has become my absolute favourite monster collecting game, and even my all-time favourite video game ever.
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{% endcontainer %}
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{% /container %}
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{% container "article", "content__section" %}
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## {% cite "Cassette Beasts" %} — My Ultimate Comfort Media
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@ -90,7 +90,7 @@ I enjoy every moment of {% cite "Cassette Beasts" %}, a sentiment I can genuinel
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{% cite "Cassette Beasts" %} has the distinct honour of being one of my favourite entertainment media because not only I like it and find it entertaining, but also I genuinely consider it a well-made masterpiece. The more I played and explored {% cite "Cassette Beasts" %}, the more amazed I was for how much thought was clearly put into making the game, which only got reinforced after reading trivia about the game [on its official wiki](https://wiki.cassettebeasts.com/wiki/Main_Page).
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{% endcontainer %}
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{% /container %}
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{% container "article", "content__section" %}
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## My Contributions to the {% cite "Cassette Beasts" %} Community
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@ -108,4 +108,4 @@ I created and am running [Land of Confusion](https://fan.leilukin.com/cassettebe
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On Tumblr, I run the [Cassette Beasts Source](https://cassettebeastssource.tumblr.com/), an unofficial {% cite "Cassette Beasts" %} fan site blog that I created on 25 February 2024. I decided to create a fan site blog on Tumblr due to the fact that Bytten Studio does not have an official Tumblr account, and I wanted a Tumblr blog dedicated to sharing and archiving {% cite "Cassette Beasts" %} news and fan works.
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I have also contributed to [{% cite "Cassette Beasts" %} TVTropes pages](https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/CassetteBeasts) (I have had a TVTropes account since 18 February 2012), by editing the pages to add information about the game. I was the one who created the [Trivia page](https://tvtropes.org/pmwiki/pmwiki.php/Trivia/CassetteBeasts) for the game on TVTropes.
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{% endcontainer %}
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{% /container %}
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@ -23,7 +23,7 @@ eleventyComputed:
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{% cite "Pokémon Omega Ruby" %} and {% cite "Pokémon Alpha Sapphire" %} are remakes of the 2002 Game Boy Advance role-playing video games {% cite "Pokémon Ruby" %} and {% cite "Pokémon Sapphire" %}. The games are part of the sixth generation of the {% cite "Pokémon" %} main series of video games, developed by Game Freak and published by The Pokémon Company and Nintendo for the Nintendo 3DS.
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Announced worldwide on the official Pokémon websites on 7 May 2014, {% cite "Omega Ruby" %} and {% cite "Alpha Sapphire" %} were released in most regions of the world on 21 November 2014 except for Europe, where the games were released on 28 November 2014.
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{% endcontainer %}
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{% /container %}
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{% container "article", "content__section" %}
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## My History with {% cite "Pokémon Ruby" %} and {% cite "Sapphire" %}
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@ -43,7 +43,7 @@ I decided to give Generation 3 another chance, many years after my initial disap
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My rekindled interest in Pokémon remained throughout the rest of Generation 4 and then Generation 5. When I played Generation 3 and 4 for the first time to catch up, it was known that {% cite "Pokémon HeartGold" %} and {% cite "SoulSilver" %}, remakes of the {% cite "Pokémon Gold" %} and {% cite "Silver" %}, would be released soon. I was already looking forward to {% cite "HeartGold" %} and {% cite "SoulSilver" %} because Generation 2 was my favourite, and when I played {% cite "HeartGold" %} for the first time, it instantly became my favourite Pokémon game. Later I followed the release of Generation 5 games, and played {% cite "Pokémon Black" %} and its sequel {% cite "Pokémon Black 2" %} and enjoyed them as well.
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However, in the early 2010s, my video game interest started to shift focus to BioWare games and the {% cite "Ace Attorney" %} series. As a result, my interest in {% cite "Pokémon" %} became dormant again until 2021.
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{% endcontainer %}
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{% /container %}
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{% container "article", "content__section" %}
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## How I Got into {% cite "Pokémon Omega Ruby" %} and {% cite "Alpha Sapphire" %}
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@ -57,7 +57,7 @@ However, by the time Generation 6 of {% cite "Pokémon" %} began in 2013 with {%
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Fast-forward to 2021, for some reason I was compelled to return to the {% cite "Pokémon" %} franchise again, which started my second phase of catching up with the {% cite "Pokémon" %} main series by playing Generation 6, 7 and {% cite "Pokémon Swotd" %} and {% cite "Shield" %}. Specifically, the Hoenn game remake I chose to picked up was {% cite "Alpha Sapphire" %}.
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To my surprise, this time after catching up with the {% cite "Pokémon" %} main series games again, I found {% cite "Pokémon Omega Ruby" %} and {% cite "Alpha Sapphire" %} my favourite Pokémon games.
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{% endcontainer %}
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{% /container %}
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{% container "article", "content__section" %}
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## Why {% cite "Omega Ruby" %} and {% cite "Alpha Sapphire" %} are My Favourite Pokémon Games
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@ -77,4 +77,4 @@ My taste in entertainment media, including video games, have changed a lot since
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How high my standards for monster collecting games were raised by {% cite "Cassette Beasts" %} cannot be overstated, due to me finding {% cite "Cassette Beasts" %} better than {% cite "Pokémon" %} in many ways. This sentiment only gets reinforced by the disappointing direction of the {% cite "Pokémon" %} franchise since the Nintendo Switch era, due to frequent releases and rushed development schedules taking their toll on the quality of recent {% cite "Pokémon" %} titles. Even though I still harbour nostalgia for the {% cite "Pokémon" %} franchise due to it being a huge part of my childhood and adolescence, I also firmly believe there is nothing inherently wrong with letting something newer and better replace your old favourite, which is what {% cite "Cassette Beasts" %} has done to {% cite "Pokémon" %} as my favourite monster collecting game, and {% cite "Omega Ruby" %} and {% cite "Alpha Sapphire" %} have done to {% cite "HeartGold" %} and {% cite "SoulSilver" %} as my favourite Pokémon games.
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This is also why the only Pokémon shrine I am making for my website is dedicated to {% cite "Omega Ruby" %} and {% cite "Alpha Sapphire" %} only, and not the franchise in general.
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{% endcontainer %}
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{% /container %}
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@ -32,7 +32,7 @@ I had been a {% cite "Star Wars" %} fan since I was 13 in 2005 after watching {%
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I was hooked immediately to the {% cite "KotOR" %} series when I played them. The first {% cite "KotOR" %} game was the first Western RPG I had played. I was drawn to the games' story and characters and the games' focus on them, since the {% cite "KotOR" %} series was also the most story-heavy games I played at the time. KotOR was also the first video game I played where you can pursue a romance with a character, which was a concept that blew my young mind at the time, because before {% cite "KotOR" %}, I thought a romance between your player character and an NPC you like could only exist in imagination via shipping or fanfiction.
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My investment in the {% cite "KotOR" %} series has evolved over time, leading to me learning to mod the games and become a modder.
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{% endcontainer %}
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{% /container %}
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{% container "article", "content__section" %}
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## My History with {% cite "KotOR" %} Modding
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@ -48,4 +48,4 @@ Making same-gender romance mods for {% cite "KotOR 2" %} was the primary motivat
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I love modding the {% cite "KotOR" %} games, not only because the games are a special interest of mine, but also I love creating things for my interests. Modifying the games made me feel like I have the power to change the game to make them better and more enjoyable, and thus improve my experience with playing the games.
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You can check out all the {% cite "KotOR" %} mods I have created, including [{% cite "KotOR 1" %} mods](/projects/videogamemods/kotor1) and [{% cite "KotOR 2" %} mods](/projects/videogamemods/kotor2), on my main site's [Projects](/projects/#my-video-game-mods) pages.
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{% endcontainer %}
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{% /container %}
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@ -70,7 +70,7 @@ https://www.youtube.com/watch?v=Foj1nmouoIU
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**BUG WARNING:** There is a bug that may block you from progressing Juhani's Personal Conversation path after you complete History #3, and thus preventing you from triggering Juhani's final romance conversation. See the "Personal Conversation Path" section below for more details about this bug. This bug is fixed by the [KOTOR 1 Community Patch](https://deadlystream.com/files/file/1258-kotor-1-community-patch/), which is a major reason I highly recommend this mod.
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If you are unable to install mods for some reason, I would suggest that once you complete History #3, stop leveling up your character. Once you get your second Star Map (the Dantooine Star Map counts as the first Star Map), complete Personal #3 _AND_ Personal #4 at once. After all that is done, you can now level up to trigger History #4.
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{% endcontainer %}
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{% /container %}
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#### History #4
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@ -112,7 +112,7 @@ https://www.youtube.com/watch?v=Px1JTr7vf9Q
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**BUG WARNING:** There is an infamous bug with the Xor quest that once you trigger the quest, even after completing it, you will not be able to encounter any other messengers for your other party members' personal quests, and for Mika Dorin's premium shop on Korriban. The fix for this bug is included in the [KOTOR 1 Community Patch](https://deadlystream.com/files/file/1258-kotor-1-community-patch/) and the KotOR 1 Restoration (K1R) mod.
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If you are unable to use mods, you may want to wait until escaping the Leviathan and unlocking Mika Dorin's premium shop before encountering Xor. If you have activated the "Threat From Xor" quest and want to avoid meeting Xor, do not have Juhani in your party when you walk around the spaceport on Tatooine, Kashyyyk, Manaan or Korriban.
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{% endcontainer %}
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{% /container %}
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### Personal Conversation Path
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@ -152,7 +152,7 @@ https://www.youtube.com/watch?v=BOq0fehoYkg
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**BUG WARNING:** Personal #4 is by far the trickiest to trigger of all Juhani's conversations. There is a bug that once you complete History #3, if you level up even just once, History #4 will override Personal #4, making Personal #4 unavailable, and you will be unable to get the later conversations in the Personal Conversation path (except Personal #7 below), including the final romance conversation. In fact, I found that missing out Personal #4 was _the_ reason I was unable to get Juhani's final romance conversation in my old playthrough. This bug is fixed by the [KOTOR 1 Community Patch](https://deadlystream.com/files/file/1258-kotor-1-community-patch/), which is a major reason I highly recommend this mod.
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If you are unable to install mods for some reason, I would suggest that once you complete History #3, stop leveling up your character. Once you get your second Star Map (the Dantooine Star Map counts as the first Star Map), complete Personal #3, then _immediately_ talk to Juhani again to check if Personal #4 is available. After you successfully trigger Personal #4 and complete the conversation, you can now level up your character to proceed to History #4 and beyond.
|
||||
{% endcontainer %}
|
||||
{% /container %}
|
||||
|
||||
#### Personal #5
|
||||
|
||||
|
@ -20,7 +20,7 @@ I usually play {% cite "KotOR 1" %} on GOG, though I also own the Steam version
|
||||
The format of this mod list is inspired by [KOTOR Community Portal's mod lists](https://kotor.neocities.org/modding/).
|
||||
|
||||
(This mod list was last updated on <time datetime="{{ updated }}">{{ updated | formatDate }}</time>)
|
||||
{% endcontainer %}
|
||||
{% /container %}
|
||||
|
||||
{% container "article", "content__section" %}
|
||||
## KotOR 1 Restoration Compatibility
|
||||
@ -34,7 +34,7 @@ I have no plans on including K1R in my mod build because:
|
||||
* I have read the [list of content restored by K1R](https://deadlystream.com/topic/3075-whats-restored-in-k1r/), and in my opinion some of those content were cut for good reasons.
|
||||
* The mod has not been updated since 2017, and most of the K1R’s development team, including the project leader, has disappeared from the KotOR modding scene, so do not expect updates any time soon.
|
||||
* Some of the mods that I consider essential to my KotOR 1 playthrough are not compatible with K1R.
|
||||
{% endcontainer %}
|
||||
{% /container %}
|
||||
|
||||
{% include "starwarskotor/modlist-info.md" %}
|
||||
|
||||
@ -4281,10 +4281,10 @@ Description
|
||||
: This is a program which modifies your game's executable file to be able to utilize up to 4 gigabytes of RAM, since {% cite "KotOR" %} is a 32-bit application and by default can only utilize 2 gigabytes. This will help the game run smoothly even with the larger texture throughout this mod build creates, and also reduces issues caused by a memory leak which is native to the game, preventing crashes and savegame corruption.
|
||||
|
||||
---
|
||||
{% endcontainer %}
|
||||
{% /container %}
|
||||
|
||||
{% container "article", "content__section" %}
|
||||
## Final Note
|
||||
|
||||
In addition to the mods above, I also use some face and Jedi robe reskins of my player character that were for personal use only.
|
||||
{% endcontainer %}
|
||||
{% /container %}
|
||||
|
@ -20,7 +20,7 @@ I own {% cite "KotOR 2" %} on both Steam and GOG. I play the Steam version of {%
|
||||
The format of this mod list is inspired by [KOTOR Community Portal's mod lists](https://kotor.neocities.org/modding/).
|
||||
|
||||
(This mod list was last updated on <time datetime="{{ updated }}">{{ updated | formatDate }}</time>)
|
||||
{% endcontainer %}
|
||||
{% /container %}
|
||||
|
||||
{% container "article", "content__section" %}
|
||||
## Important Things About This Mod Build
|
||||
@ -32,7 +32,7 @@ Important things to keep in mind about my {% cite "KotOR 2" %} mod build:
|
||||
2. My {% cite "KotOR 2" %} mod build may not be compatible with M4-78 Enhancement Project (M4-78EP). I have played M4-78EP for a few playthroughs but honestly, I find the mod very tedious after multiple playthroughs, so I do not play {% cite "KotOR 2" %} with M4-78EP any more, and I definitely do not recommend M4-78EP for players who play KotOR 2 or TSLRCM for the first time.
|
||||
|
||||
3. My {% cite "KotOR 2" %} mod build is NOT compatible with the Steam Workshop. Frankly, the Steam Workshop is terrible for modding the {% cite "KotOR" %} games and a mod compatibility nightmare for the {% cite "KotOR" %} games. I strongly recommend reading Snigaroo's post on Deadly Stream on [why Steam Workshop is NOT recommended for modding {% cite "KotOR" %}](https://deadlystream.com/topic/7321-why-not-to-use-the-steam-workshop/). Therefore, I do not use nor support the Steam Workshop, and I do not wish any of my mods to be uploaded to the Steam Workshop. If you are interested in following my KotOR 2 mod build, DO NOT use the Steam Workshop version of the mods listed below.
|
||||
{% endcontainer %}
|
||||
{% /container %}
|
||||
|
||||
{% include "starwarskotor/modlist-info.md" %}
|
||||
|
||||
@ -3801,7 +3801,7 @@ Leilukin’s Comment
|
||||
: I’ve always hated how skimpy the vanilla dancer outfit is, like how much I hate the vanilla dancer model. With this mod and the dancer model fix from Player & Party Underwear make the “dancing for Vogga” sequence more bearable.
|
||||
|
||||
---
|
||||
{% endcontainer %}
|
||||
{% /container %}
|
||||
|
||||
{% container "article", "content__section" %}
|
||||
## Final Note
|
||||
@ -3819,4 +3819,4 @@ Since I play {% cite "KotOR 2" %} with the Aspyr patch, so the game can run smoo
|
||||
7. Repeat this step for every text file in the folder that has the MOV result.color, r0 line. That can take some time and there might be ways to automate the process but explaining it might take so long that you're probably just better off doing the whole thing manually.
|
||||
8. After you pasted this into every file that has the MOV result.color, r0 line near the end, copy all text files into the shader\_override folder.
|
||||
9. Launch the game, the fog should now be fixed.
|
||||
{% endcontainer %}
|
||||
{% /container %}
|
||||
|
@ -34,7 +34,7 @@ More information about this site can be found on the following pages:
|
||||
### Link to This Site
|
||||
|
||||
{% include "components/my-button.vto" %}
|
||||
{% endcontainer %}
|
||||
{% /container %}
|
||||
|
||||
{% container "article", "content__section" %}
|
||||
## About the Webmaster
|
||||
@ -77,4 +77,4 @@ Other online platforms you can find me on:
|
||||
### Support Me
|
||||
|
||||
{% include "main/support-me.html" %}
|
||||
{% endcontainer %}
|
||||
{% /container %}
|
||||
|
@ -8,59 +8,59 @@ eleventyComputed:
|
||||
desc: Things {{ sitemeta.siteAuthor.name }} has created.
|
||||
---
|
||||
|
||||
{% container "section", "content__section" %}
|
||||
{{ container "section", "content__section" }}
|
||||
## My Other Websites
|
||||
* [Leilukin's Hub Tumbleblog](https://tumbleblog.leilukin.com/) — My tumbleblog powered by [Chyrp Lite](https://chyrplite.net/)
|
||||
* [Beehive](https://fan.leilukin.com/) — My fanlisting collective
|
||||
{% endcontainer %}
|
||||
{{ /container }}
|
||||
|
||||
{% container "section", "content__section" %}
|
||||
{{ container "section", "content__section" }}
|
||||
## My Code Projects
|
||||
<ul>
|
||||
{%- for project in collections["code projects"] -%}
|
||||
{{ for project of collections["code projects"] }}
|
||||
<li><a href="{{ project.url }}">{{ project.data.title }}</a> — {{ project.data.desc }}</li>
|
||||
{%- endfor -%}
|
||||
{{ /for }}
|
||||
</ul>
|
||||
{% endcontainer %}
|
||||
{{ /container }}
|
||||
|
||||
{% container "section", "content__section" %}
|
||||
{{ container "section", "content__section" }}
|
||||
## My Code Snippets
|
||||
<ul>
|
||||
{%- for snippet in collections["code snippets"] -%}
|
||||
{{ for snippet of collections["code snippets"] }}
|
||||
<li><a href="{{ snippet.url }}">{{ snippet.data.title }}</a> — {{ snippet.data.desc }}</li>
|
||||
{%- endfor -%}
|
||||
{{ /for }}
|
||||
</ul>
|
||||
{% endcontainer %}
|
||||
{{ /container }}
|
||||
|
||||
{% container "section", "content__section" %}
|
||||
{{ container "section", "content__section" }}
|
||||
## My Drawings
|
||||
|
||||
My drawings can be found on my art blog on Tumblr:
|
||||
|
||||
[🎨 Leilukin's Art Blog](https://leilukinart.tumblr.com/){.link-btn}
|
||||
{% endcontainer %}
|
||||
{{ /container }}
|
||||
|
||||
{% container "section", "content__section" %}
|
||||
{{ container "section", "content__section" }}
|
||||
## My Video Game Mods
|
||||
|
||||
I have created mods (short for "modifications") for the following video games:
|
||||
<ul>
|
||||
{%- for mods in collections["video game mods"] -%}
|
||||
{{ for mods of collections["video game mods"] }}
|
||||
<li>
|
||||
<a href="{{ mods.url }}">{{ mods.data.title }}</a>
|
||||
</li>
|
||||
{%- endfor -%}
|
||||
{{ /for }}
|
||||
</ul>
|
||||
{% endcontainer %}
|
||||
{{ /container }}
|
||||
|
||||
{% container "section", "content__section" %}
|
||||
{{ container "section", "content__section" }}
|
||||
## My Playlists
|
||||
|
||||
You can check out the playlists I have made on [my dedicated page](./playlists/).
|
||||
{% endcontainer %}
|
||||
{{ /container }}
|
||||
|
||||
{% container "section", "content__section" %}
|
||||
{{ container "section", "content__section" }}
|
||||
## My Characters
|
||||
|
||||
I have created my own characters for various media and universes. [You can check out my characters here](https://www.notion.so/leilukin/Leilukin-s-Characters-b377e277f01b4474945e85cf4cb15ada?pvs=4).
|
||||
{% endcontainer %}
|
||||
{{ /container }}
|
||||
|
Loading…
x
Reference in New Issue
Block a user