Add info about AP

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Helen Chong 2023-09-15 21:27:10 +08:00
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<p>A common criticism of the monster taming genre is the ethical question of essentially enslaving creatures by capturing and subjugating them into obeying you, as well as enganging in dog fighting by making the creatures fight each other, to the extent that even <cite>Pokémon</cite> tries to tackle it as the main theme of the story of <cite>Black</cite> and <cite>White</cite>, though whether the execution is effective or not is debatable. <cite>Cassette Beasts</cite>' method of recording monsters solves this moral dilemma of the genre from the get-go, because you are not actually catching the monsters in the traditional sense.</p>
<h3>Monster Battle System</h3>
<h3>Battle System</h3>
<p>The battle system in both <cite>Cassette Beasts</cite> and <cite>Pokémon</cite> involves fights between monsters. However, while in <cite>Pokémon</cite> you send out the monsters you captured to fight, in <cite>Cassette Beasts</cite> you transform into monsters to battle by using the cassette tapes you have used to record the monsters.</p>
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<p>The move system in battles is also different in <cite>Pokémon</cite> and <cite>Cassette Beasts</cite>. In <cite>Pokémon</cite>, every Pokémon is limited to having four move slots, meaning each can only use up to four moves in battle. In <cite>Cassette Beasts</cite>, battle moves come in the form of stickers on monster cassette tapes; the base number of sticker slots varies between monsters, with 4 being the minimum, and can be increased by upgrading the star level of the monster tapes, up to a maximum of 8 natural slots. Some stickers have the bonus of adding sticker slots.</p>
<p><cite>Pokémon</cite> uses Power Points (PP) to restrict how many times each move can be, while <cite>Cassette Beasts</cite> uses Action Points (AP), which is generated for every turn during battle, even after you switch into a different monster tape. Different moves cost varying amounts of AP or none at all, with stronger moves require more AP to use, while some moves require no AP.</p>
<h3>Type Match-Ups</h3>
<p>Both <cite>Pokémon</cite> and <cite>Cassette Beasts</cite> have elemental types on every monster, and how these types interact with each other is a core element in their battle systems. However, how said interactions play out in <cite>Pokémon</cite> and <cite>Cassette Beasts</cite> are different.</p>