diff --git a/src/assets/shrines/cassettebeasts/socmed/Screenshot-2023-10-05-at-14-27-39-Lockstin-on-X.avif b/src/assets/shrines/cassettebeasts/socmed/Screenshot-2023-10-05-at-14-27-39-Lockstin-on-X.avif new file mode 100644 index 00000000..aa542d8d Binary files /dev/null and b/src/assets/shrines/cassettebeasts/socmed/Screenshot-2023-10-05-at-14-27-39-Lockstin-on-X.avif differ diff --git a/src/shrines/cassettebeasts/facts.md b/src/shrines/cassettebeasts/facts.md index 5bca9ad6..0ac338b8 100644 --- a/src/shrines/cassettebeasts/facts.md +++ b/src/shrines/cassettebeasts/facts.md @@ -99,7 +99,7 @@ On 12 October 2023, Bytten Studio wrote a Steam blog post ["Cassette Beasts - De ## Influences and Inspirations -The YouTube channel Lockstin & Gnoggin has a video that explains the names and designs of the monsters and Archangels: [EVERY Cassette Beast EXPLAINED! 🖭](https://www.youtube.com/watch?v=GlKQzL6gpxc). The video was [retweeted](https://i.postimg.cc/tRdtkBSF/Screenshot-2023-10-05-at-14-27-39-Lockstin-on-X.png) by Bytten Studio. +The YouTube channel Lockstin & Gnoggin has a video that explains the names and designs of the monsters and Archangels: [EVERY Cassette Beast EXPLAINED! 🖭](https://www.youtube.com/watch?v=GlKQzL6gpxc). The video was [retweeted](/assets/shrines/cassettebeasts/socmed/Screenshot-2023-10-05-at-14-27-39-Lockstin-on-X.avif) by Bytten Studio. The idea of copying monster forms to transform into came from Tom Coxon's dream. Jay Baylis, inspired by {% cite "Kamen Rider" %}, later suggested doing the copying and transforming with physical cassette tapes.[^cb-steam-blog-20230228]