adds the help dump to clean out my taskbar
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helpdump.md
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helpdump.md
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---
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neko: "false"
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---
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# THE HELPFUL LINKS
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because i am very bad at organzation
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## Linux
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<http://www.linusakesson.net/programming/tty/index.php>
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<https://pub400.com/>
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<https://en.wikipedia.org/wiki/List_of_TCP_and_UDP_port_numbers>
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<https://fujinet.online/>
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<http://www.anodynesoftware.com/textbook/index.html>
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<https://www.joelonsoftware.com/2003/10/08/the-absolute-minimum-every-software-developer-absolutely-positively-must-know-about-unicode-and-character-sets-no-excuses/>
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<http://wiki.synchro.net/ref:qwk>
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<https://ps.ucw.cz/e16/e16-themes-gallery/>
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<https://github.com/Paulie420/dotfiles/blob/master/.syncterm/paulie.lst>
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## Radio
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[Software Defined Radio by MIT Film & Video Production Club](https://www.youtube.com/watch?v=bI0qXPqufBY&ab_channel=MITFilm%26VideoProductionclub)
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<https://sigidwiki.com/wiki/Database>
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<https://neatcircuits.com/packet>
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<https://complete.org/packet-radio>
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<http://echolink.org>
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<https://www.qsl.net/w5www/qcode.html>
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<https://www.fcc.gov/media/radio/lpfm>
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<https://ac6v.com/callfreq.php>
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<https://archive.org/details/dlarc>
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<https://hamimports.com/radio_type/handheld-radios/>
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<https://hamstudy.org/>
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<http://websdr.org/>
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<https://pskreporter.info/>
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<https://qrz.com>
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<https://www.heywhatsthat.com>
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## Mental Health and Mentality
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[Catastrovity (how to get into art) Ep. 1 by exurb2a](https://www.youtube.com/watch?v=5Tx6U5OhMDg&ab_channel=exurb2a)
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[Mindset of Successful Programmers by bigboxSWE](https://www.youtube.com/watch?v=nogh434ykF0)
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[Why Perfectionism keeps you from doing anything](https://youtu.be/Ynew5KSbAQQ)
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[Learn Hard Concepts Intuitively](https://youtu.be/Dm68uFy6gus)
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## Artwork
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[Perspective Drawing](https://youtu.be/5lPfz3BFxCM)
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[Time saving tips](https://youtu.be/6BzCDVR-tr8)
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## Pixel Art
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[How to design and animate a character](https://youtu.be/FnkDXMssMPU)
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[Subpixeling](https://youtu.be/3SAKAa_j_XE?si=iGb5Ie4LZzgBS7nv)
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[Aseprite Paint Brush](https://youtu.be/teYi0CgeBmg?si=qnH5ve1kKyRrU5fk)
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[Aseprite Paint Brush 2](https://youtu.be/QjksfdImmxg?si=_YeYTvNf4o_wZeGG)
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[Foliage Tutorial](https://youtu.be/VvlBJ-MkpTQ?si=_9uRqVw9wdAhE22q)
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<https://pixellogicbook.com/>
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<http://androidarts.com/pixtut/pixelart.htm>
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<https://blog.studiominiboss.com/pixelart>
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<https://pixelparmesan.com/anti-aliasing-fundamentals-for-pixel-artists/>
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<https://pixeljoint.com/forum/forum_posts.asp?TID=11299>
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## General Coding Concepts
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[Arbritrary Rect Collision Detection](https://youtu.be/8JJ-4JgR7Dg)
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[Gamdev log](https://youtu.be/a-n5wbeXCe8?list=PLu9HTTDl8DDqp1xuY8US-TFTlDOFSkN_u)
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[Making a phys engine](https://www.youtube.com/watch?v=-_IspRG548E)
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[Being Principled](https://www.youtube.com/watch?v=q1qKv5TBaOA)
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[How To: Link Between Worlds Wall Merge](https://www.youtube.com/watch?v=JvbsktWVHU8)
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<https://thebookofshaders.com/>
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<https://easings.net/#>
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<http://www.zlib.net/manual.html>
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## PNG and Image Manip
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<http://www.libpng.org/pub/png/spec/1.2/PNG-Contents.html>
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<https://imagemagick.org/script/magick-wand.php>
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<https://blog.johnnovak.net/2016/09/21/what-every-coder-should-know-about-gamma/>
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<https://en.wikipedia.org/wiki/Posterization>
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<https://github.com/raysan5/raylib/blob/master/examples/shaders/resources/shaders/glsl330/posterization.fs>
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<https://www.imagemagick.org/Usage/quantize/#colors>
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<https://surma.dev/things/ditherpunk/>
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## Music/SFX
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[How to make a videogame soundtrack](https://youtu.be/1qPfH95ry84?si=uF9ceylhRtssjAGP)
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## Blender
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[Rigging for impatient people](https://www.youtube.com/watch?v=DDeB4tDVCGY)
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[Sketch to Fully Rigged Model](https://youtu.be/9GRCkeRmm08)
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[Fast BLENDER-KRITA workflow](https://youtu.be/8MzkzwvbEnQ)
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[Texture Wrapping](https://www.youtube.com/watch?v=EK6-tWUGljY&ab_channel=CGInfinite)
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## Makefile
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[YACC/Lex](https://tldp.org/HOWTO/Lex-YACC-HOWTO.html#toc4)
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<http://web.mit.edu/gnu/doc/html/make_10.html>
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<https://codereview.stackexchange.com/questions/74136/makefile-that-places-object-files-into-an-alternate-directory-bin>
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<https://www.gnu.org/software/make/manual/html_node/Wildcard-Function.html>
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<https://www.gnu.org/software/make/manual/html_node/Name-Index.html>
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<https://stackoverflow.com/questions/30573481/how-to-write-a-makefile-with-separate-source-and-header-directories>
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<https://make.mad-scientist.net/papers/how-not-to-use-vpath/>
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## Godot
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[VFX](https://youtu.be/eU-F-xuEo7s)
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[Particles](https://www.youtube.com/watch?v=F1Fyj3Lh_Pc)
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[Shaders](https://youtu.be/1pJyYtBAHks)
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[Components](https://www.youtube.com/watch?v=74y6zWZfQKk)
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## GBAdev
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<https://gbadev.net>
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<https://github.com/gbadev-org/awesome-gbadev>
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<https://problemkaputt.de/gbatek.htm>
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## 3DSdev
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<https://www.3dbrew.org/wiki/Main_Page>
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<https://wiki.hacks.guide/wiki/3DS:Things_to_do>
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<https://github.com/devkitPro/tex3ds>
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<https://libctru.devkitpro.org/>
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<https://citro2d.devkitpro.org/>
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## Rust
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[The BOOK](https://doc.rust-lang.org/book/index.html)
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[The BOOK + Extra questions](https://rust-book.cs.brown.edu/title-page.html)
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[Rust ecosystem](https://arewegameyet.rs/)
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## TIC-80 (rip)
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<https://github.com/nesbox/TIC-80/wiki/tutorials>
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<https://github.com/nesbox/TIC-80/wiki/Cheatsheet>
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## ASM
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[Bootsector Game from scratch](https://www.youtube.com/watch?v=TVvTDjMph1M&ab_channel=QuesoFuego)
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<http://3zanders.co.uk/2017/10/13/writing-a-bootloader/>
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<https://www.felixcloutier.com/x86/index.html>
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<https://en.wikipedia.org/wiki/X86_instruction_listings>
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<https://en.wikipedia.org/wiki/BIOS_interrupt_call>
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<https://www.pcjs.org/documents/books/mspl13/msdos/encyclopedia/appendix-o/>
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<https://www.ssterling.net/comp/scancodes/>
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<https://wiki.osdev.org/Memory_Map_(x86)>
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<http://flint.cs.yale.edu/cs421/papers/x86-asm/asm.html>
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<http://www.6502.org/users/obelisk/6502/instructions.html>
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## c coding
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<https://www.cs.umd.edu/~srhuang/teaching/cmsc212/gdb-tutorial-handout.pdf>
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<https://stackoverflow.com/questions/2876357/determine-the-line-of-code-that-causes-a-segmentation-fault>
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<https://stackoverflow.com/questions/25540848/including-headers-from-usr-local-include-and-libraries-from-usr-local-lib>
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<https://medium.com/meatandmachines/shared-dynamic-libraries-in-the-c-programming-language-8c2c03311756>
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<https://cplusplus.com/reference/>
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<https://cdecl.org>
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## C++
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<https://www.learncpp.com/>
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<https://en.cppreference.com/w/>
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<https://google.github.io/styleguide/cppguide.html#Declaration_Order>
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## HTML/CSS/JS
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<https://developer.mozilla.org/en-US/docs/Learn/JavaScript> (left off at looping code)
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<https://html5please.com/>
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<https://developer.mozilla.org/en-US/docs/Web/HTML>
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<https://developer.mozilla.org/en-US/docs/Web/CSS>
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<https://developer.mozilla.org/en-US/docs/Web/CSS/CSS_flexible_box_layout>
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<https://www.w3schools.com/cssref/index.php>
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<https://jdan.github.io/98.css/>
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<https://jekyllrb.com/docs> (boy this is meta)
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<https://www.markdownguide.org/basic-syntax/>
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### old internet refs
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[Web Design, But it's 1998 again](https://www.youtube.com/watch?v=7nYm4QkL22M)
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<https://goblin-heart.net/sadgrl/cyberspace/surf-the-web>
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<http://lu.tiny-universes.net/index2.html>
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<https://tiny-universes.net/>
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<https://troy-sucks.neocities.org/jackaric/comic_header.js> (tho i probly dont need anymore)
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<https://gifcity.carrd.co/#>
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<https://nekoweb.org> (thanks roly :))
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<https://james.nekoweb.org/> (yes theres a link in the code but eh)
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<https://arnaught.neocities.org/blog/2023/07/16/neocities-jekyll-blog>
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## SDL/OpenGL
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<https://wiki.libsdl.org/SDL2/Tutorials>
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<https://www.willusher.io/sdl2%20tutorials>
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<https://lazyfoo.net/tutorials/SDL/index.php>
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<https://www.libsdl.org/release/SDL-1.2.15/docs/html/guidevideo.html>
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<https://wiki.libsdl.org/SDL2/CategoryAPI>
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<https://gamedev.stackexchange.com/questions/110825/how-to-calculate-delta-time-with-sdl#110831>
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<https://lazyfoo.net/tutorials/SDL/50_SDL_and_opengl_2/index.php>
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<https://www.khronos.org/opengl/wiki/Getting_Started>
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<https://wiki.libsdl.org/SDL2/APIByCategory>
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<https://wiki.libsdl.org/SDL2/CategoryAPI>
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<https://docs.gl/>
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## NES
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<https://www.nesdev.org/wiki/Programming_guide>
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<https://skilldrick.github.io/easy6502/>
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<http://www.6502.org/tutorials/6502opcodes.html>
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<https://en.wikibooks.org/wiki/65c02_Assembly>
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## Raylib
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<https://www.raylib.com/>
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<https://musing.permutationlock.com/posts/cross-compiling_c_for_the_web.html>
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## AP (double rip banned)
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<https://github.com/ArchipelagoMW/Archipelago/blob/main/docs/network%20protocol.md#GetDataPackage>
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<https://github.com/ArchipelagoMW/Archipelago/blob/main/worlds/rogue_legacy/__init__.py#L69>
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