diff --git a/.obsidian/workspace-mobile.json b/.obsidian/workspace-mobile.json index 3ce5efa..22da33e 100644 --- a/.obsidian/workspace-mobile.json +++ b/.obsidian/workspace-mobile.json @@ -4,11 +4,11 @@ "type": "split", "children": [ { - "id": "74a006f79488f3da", + "id": "0ce078767e766fd1", "type": "tabs", "children": [ { - "id": "c58ff1d44d8264d3", + "id": "89cbfe2b7706b18c", "type": "leaf", "state": { "type": "empty", @@ -140,8 +140,9 @@ "command-palette:Open command palette": false } }, - "active": "c58ff1d44d8264d3", + "active": "89cbfe2b7706b18c", "lastOpenFiles": [ + "content/week-notes/036.md", "content/week-notes/034.md", "content/week-notes/033.md", "public/week-notes/032/index.html", diff --git a/content/week-notes/036.md b/content/week-notes/036.md index d8bfa32..bb3d50c 100644 --- a/content/week-notes/036.md +++ b/content/week-notes/036.md @@ -26,7 +26,7 @@ I've read a bit more of *Villette* this week. It's still quite slow-going — I I finished off *Weeds* and moved on to rewatching *Orange is the New Black*. I really loved the first two seasons of *OitNB* when they first came out (and I think I intend to only rewatch them, as I didn't like the prison riot turn or what happened after that). I'm enjoying it on the rewatch, but I'm not as taken with it as I was back then. I think it felt really revolutionary and fresh at the time, but ten plus years on, it doesn't feel like such a big thing to have queer women and women of color on the screen. I'm happy for that, of course! I'm still early in season one, so I haven't gotten to any of the big storytelling swings and maybe my opinion will change then. I also remember a lot more of the jokes than I expected, so there's a bit less novelty this time around, too. ## Playing -I started *Pokémon Legends ZA* using the virtual game card borrowing from Joe's system. I'm tepid on it; it's definitely miles ahead of *Scarlet* and *Violet*, which I thought had some good ideas but was executed so poorly that it turned me off of Pokémon, I think, in a pretty big way. But I loved *Legends Arceus* so, so much and I'm disappointed that this game isn't hitting the same notes for me. Brendon Bigley wrote a bit about going into *ZA* after loving *Arceus*: +I started *Pokémon Legends ZA* using the virtual game card borrowing from Joe's system. I'm tepid on it; it's definitely miles ahead of *Scarlet* and *Violet*, which I thought had some good ideas but was executed so poorly that it turned me off of Pokémon, I think, in a pretty big way. But I loved *Legends Arceus* so, so much and I'm disappointed that this game isn't hitting the same notes for me. [Brendon Bigley wrote a bit about going into *ZA* after loving *Arceus*:](https://wavelengths.online/posts/why-pokemon-legends-works) > Having now spent around 15 hours running around Pokémon’s version of Paris, I’m starting to better understand what makes a Legends game in comparison to the mainline entries: It’s not an exploration of the history of the pokémon world, it’s an exploration of a specific time and place in the Pokémon world. A fulcrum point in their society.