Update Cassette Beasts article about Sunny in light of the version 1.8 update

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Leilukin 2025-04-08 23:10:36 +08:00 committed by Helen Chong
parent 1194b681eb
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articleTitle: Why I Did Not Mind Sunny Had Only a Minor Role articleTitle: Why I Did Not Mind Sunny Had Only a Minor Role
date: 2025-03-28T13:33:46+0800 date: 2025-03-28T13:33:46+0800
updated: 2025-04-08T23:07:47+0800
desc: Despite liking the character of Sunny in Cassette Beasts, I did not mind her only had little screen-time in the game. desc: Despite liking the character of Sunny in Cassette Beasts, I did not mind her only had little screen-time in the game.
tags: cassette beasts articles tags: cassette beasts articles
categories: ["cassette beasts"] categories: ["cassette beasts"]
@ -33,12 +34,14 @@ Why? The main reason is that it would not be a poor game design in terms of the
Therefore, the idea of making Sunny a partner character means having a partner locked behind another partner's questline that already took up a huge chunk of the game to complete. Making Sunny a partner in the base game would make it feel like you only have little time to spend with Sunny before facing the final boss of the game. Therefore, the idea of making Sunny a partner character means having a partner locked behind another partner's questline that already took up a huge chunk of the game to complete. Making Sunny a partner in the base game would make it feel like you only have little time to spend with Sunny before facing the final boss of the game.
I believed that if Sunny were to become a partner character, making her unlocked as a partner in the post-game would be better than doing so in the base game. Fortunately, this appears to be Bytten Studio's approach for making Sunny a partner character in the "Sunshine Update", as revealed in [their Steam post announcing the content update](https://store.steampowered.com/news/app/1321440/view/543351239572719532): I believed that if Sunny were to become a partner character, making her unlocked as a partner in the post-game would be better than doing so in the base game. Fortunately, this is Bytten Studio's approach for making Sunny a partner character in the "Sunshine Update", as revealed in [their Steam post announcing the content update](https://store.steampowered.com/news/app/1321440/view/543351239572719532):
> Sunny's quest will be available to those who have finished the base game's story > Sunny's quest will be available to those who have finished the base game's story
When version 1.8, the "Sunshine Update" went live on April 7, it turned out that Sunny's partner quest, in which Sunny is unlocked as a partner, becomes available only after the final boss of the main story has been defeated.
Another reason I would prefer Sunny, or any possible future new partners, to be unlocked as partners in the post-game is that I believe the base game having six partner characters are enough. Another reason I would prefer Sunny, or any possible future new partners, to be unlocked as partners in the post-game is that I believe the base game having six partner characters are enough.
Learning that Sunny was a late addition to the game during the game's development only cemented my feelings that I was fine with Sunny having little screen time in the game. To be honest, if I were the developers, I would not expect a minor NPC I added to my game only at the last minute to become this popular with the players either. Learning that Sunny was a late addition to the game during the game's development only cemented my feelings that I was fine with Sunny having little screen time in the game. To be honest, if I were the developers, I would not expect a minor NPC I added to my game only at the last minute to become this popular with the players either.
With all that being said, I am looking forward to recruiting Sunny as a partner and exploring her story more in the "Sunshine Update". Partner characters are a major appeal of {% cite "Cassette Beasts" %} to me, so I welcome more content updates involving partner characters. With all that being said, I was looking forward to recruiting Sunny as a partner and exploring her story more in the "Sunshine Update" as soon as the announcement trailer was revealed. Partner characters are a major appeal of {% cite "Cassette Beasts" %} to me, so I welcome more content updates involving partner characters. Shortly after the "Sunshine Update" went live, I played the game, unlocked Sunny as a partner, completed her partner quest, and enjoyed how Sunny's story got expanded.